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Alexzoin

244
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1
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22
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41
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A member registered Feb 27, 2019 · View creator page →

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Unreasonably good. More idle/incremental games need to let you control an avatar and bea  part of a world. This is really cool. The theming and characters are exceptional. Awesome vibes and aesthetics. Good music.

Interesting take on a node buster! I like how the upgrades changed how I was playing. The layers are cool.

Unreal levels of polish and artistry. Using parallax in a look-and-find style game like this is genius. I didn't realize that some of the bugs can only be found if you zoom so that took me a second.

Hey Justice! Long time no talk!

This is SUPER cute! Love the main character so much. Insane amount of polish AND a really cool concept! Very well done and extremely cool! So much UI too!

So good it's hard to put into words. How could this even be better? It could be an app on my phone for one. Maybe it gives some stats at the end but that compromises the simple beauty. It's just too good.

72.94!

Thank you! I definitely tried! I had to scrap about 20 additional items because I was out of time. The intent was to have some strong synergies and some cards that would ruin synergy A but really benefit synergy B. The game as it is really boils down to just buying everything you can which I don't think is all that interesting.

I am aiming for a Steam release. If you release yours on Steam we should do a bundle!

Wow this is really freaking good. Using minesweeper vertically as a platformer is really fun and cool. I like the way the timer is implemented as well. Super impressive entry.

Thank you so much! I really appreciate the feedback!.

Several people have mentioned the same thing. I will probably need to do that!

Thanks, homie! I did do a lot of tweaking haha I appreciate it!

I agree that there needs to be one more systemic like "hook." I think it will take some experimenting to really make it a complete game.

Amazing concept and execution on this bad boy!

Why does this go so unbelievably hard??? The FMV, the VA, the eldritch horror of working a job. This was highly entertaining. My jaw dropped when the news sequence started. Art.

This is cool and interesting! I couldn't figure out how to select/use a cig. The idea of having a nic bar is funny and interesting. The art style was cool and vibe-y.

This was quite good! So polished and so much content! I got to 29 left in around 8 minutes. Really cool.

At first I thought out games were similar. They sort of kind of are but also not at all. Really liked your visuals and the sound was nice and lowkey as well.

Insane amounts of polish on this one for a jam game. Well done!

Yo this is really good! I very much enjoyed the visuals and funny audio. Good concept.

This is REALLY good. The art is incredible! Love all of the little dialogue lines and how creative the enemies were. I killed(?) like 4 or 5 of them but I wasn't sure what to do totally. I think I was supposed to feel out the timing for each square and press at the right moment to use the corresponding ability?

It was really cool but I would have like some more feedback to let me know that my clicking was doing something.

My grandma always burns the eggs...

This was fun and cute! Took me a second to realize that I needed to drag the cows to the crop circle to abduct them!

LOVE the visuals of using an actual picture of the dog in the game. That and the particles for the feathers makes for a really cool combo. Almost like an iSpy book! Silly and light and pleasant!

Yo this is really freaking good. Love love love the concept. The aesthetics are really nice as well. Very puzzly and mathy. I went in a very similar direction for my game but I really like what you did more than mine.

This is something I would totally pay for a full version of on Steam. I like the concept a lot! Well done!

Interesting! I really really really like the idea of finding codes out in the world that you go back to the computer to enter to unlock things. That's really neat. I think the use of countdown as a countrown for your robots to leave your control is pretty cool as well. Clearly a lot of work and effort went into this one.

I love how juice the counter and the attack are. I couldn't figure out how to use the bomb or what the countdown in the back was meant to be. It was fun sending the little dudes flying though.

This was really good! Kudos on getting a leaderboard in for a jam. That's hard to do!

The sprite work is all really good and the mechanics are cool and interesting.

Thanks so much! Yeah, I think it is too hard to track what you have and too hard to strategize. Definitely need to make that aspect of it easier. The game is also too long as it is. If it's beatable, it will take a really long time to beat.

This is cool! Really enjoyed playing this. A little bit of Keep Talking and Nobody Explodes in a good way. 

I love all the different modules. Really cool!

10/10 feedback, thank you so much.

Definitely planning to update this one a lot more. May even think about shooting for a $3 - $4 Steam release if I can add more content.

I haven't played Take 5. One of the main inspos is a game called  "The Game" which is a co-op card game.

I didn't want to further clutter the UI with even more text. I think sorting the hand might be the best move!

That's also what I end up doing as I play more. There are a few upgrades like Envy that I will deliberately strategize around but you get so many that it's hard to really make meaningful decisions. That's something I want to work on.

Orange Juice discards all of the orange cards from the deck when you start a life. Sadly the description omission was not intentional! I will fix that as soon as the lock is gone.

Thanks so much for playing!

WOW! That's the lowest I have heard of anyone getting! I have only gotten down to the mid 200s myself.

Thank you so much for playing. The font being hard to read was definitely not intended. I should have done more testing, I didn't realize it would be so hard to read for everyone.

Was it hard in all of the spots where the font was? Or just on the cards or just the white text? Would love to know if it works in some places but not others. Thank you!

Thank you very very very much!

I agree that it's easy to lose track of the upgrades. Thinking that maybe for V2 there may be a limit to the number of upgrades you can get? Though, I don't really mind just playing the cards and not immediately knowing why I can play them. Maybe some kind of visual showing what's letting you play a card before you play it would be good.

Appreciate the feedback!

Thank you so much! I was really trying to focus on a clean mechanical design as a base and then expand on it with things that let you break the rules.

Thank you! Always flattering to be compared to a modern classic.

Thanks a lot! It's all stuff that I made for other projects. I am realizing I've managed to build up a little library.

Clicked on your thumbnail because our games have similar color schemes!

This is one of the better games I have played so far really quality. I wish I had a few rounds to play without any items so I can understand the basic mechanics before varying them but tutorials are hard.

It took me a minute to realize I could play any lower tile and not just the next lower one. That made a big difference.

Cool to see how many items you got into your game! I was over ambitious with my items and didn't get nearly enough of them done in time!

Well done.

Interesting concept. I really liked how unique the mechanic is. I made it through about 10 of the levels. If I had to give a critique it would just be that I found myself just brute-forcing to find the solution the more I played. Again, I really like the concept though.

I like the concept of a decremental game but sadly it looks like the game is not available.

This was really good! I did get stuck on level 4. I just could not figure out how to get the second switch to stay active.

Really really well done. A nice puzzle game for sure! Pleasing aesthetics too.

This is cute! I really like the art but I can't seem to get it to work. The button just says something is wrong no matter what I do.

What an effective series of vignettes! So freaking good and contemplative. I have been following you guys on itch since the vampire game from the jam. Cool to see you pop up again!

This was GREAT. I kinda want to make a bust deck IRL and play this as a board game I would love to get things that let me modify my dice or deck or something to have a little bit of a deeper decision space but this was really well done. Much enjoyment.

This was crazy. My mind melted. Did not have time to look at the text long enough to read it. 5/5