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Ali_always#1

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1
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A member registered 4 days ago

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(2 edits)

alright, sorry i was gone for so long, just git back from my school and also sorry to waste your time but once you you get pinterest first then we can talk and stuff and I'll also tell you about another partner thats making a demo or something thats also working with me. if your still on board, great, if not then it's okay

Hello,sorry it tookme so long to reply, i just got up and had to get to my school still, sorry for taking so long, do you have pinterest cause sadly I don't have discord. 

Okay got it. :)

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okay awesome, it's Aaliyah Haynes, don't mind it it's not my real name just one that me and my friends made up before I moved away and the photo is just a blackish cat on it. What's your Pinterest name so that I know to add you

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Well if you are comfortable we can switch number and if not its okay, we can do pinterest if you do have that, I don't have discord sadly. And if you have another idea that would be nice.

Hello, sorry i haven't replied for so long and keep you waiting, sadly though i don't have discord, thank you though. If there is any other possible way you want to help, that would be kindly appreciated, if not thats okay, and if you can't i hope that your project or what you do keeps going, thank you.

Hello sorry i haven't replied in so long. Anyways that would be great that you make a demo/prototype for it. That would be amazing, thank you. :)

Hello, sorry i was gone so long and haven't replied. But other then that, that would be amazing and happy that your helping, thank you jupprih.

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Hello everyone!

I am a Game Designer and Writer looking to build a volunteer hobby team to collaborate on a cozy yet creepy rogue-lite project called "The Great Pumpkin Maze."

The Game Concept:

You play as Pip, a massive, fluffy, cloud-like white ghost spirit trapped inside an endless, shifting pumpkin patch by an ancient evil known as The Great Pumpkin. Pip floats around with stubby little arms and wears various unlockable, stat-altering Halloween masks (like a Silly Skeleton or a Floppy Cat mask). The gameplay loop balances a cozy surface hub where you talk to friendly NPCs (like Agatha the Baking Witch and Barnaby the Scarecrow) with intense dungeon crawling through 31 layers of a maze. A real-time Midnight Clock ticks down on screen, forcing players to move fast before enemies get more aggressive.

What I Bring to the Table:

I have a fully completed 120-panel master document outlining every biome, enemy AI variant, economy scale, and narrative dialogue tree. I also have a fully written base prototype code engine in Python (PyGame) that already handles basic grid movements, clock countdowns, and enemy chasing states.

Who I'm Looking For:

Since I don't have Python running locally or external messaging apps, I want to manage our group project entirely on the cloud! I am looking for:

• A 2D Artist / Animator who loves Halloween aesthetics and can sketch out Pip and his masks.

• A Programmer who wants to take my Python code template and build it out (either in Python or a browser-friendly engine like Godot/Construct).

This is a pure hobby/passion project to build a quick, fun 1-layer playable demo! Please reply directly to this thread here on itch.io if you'd like to join the team and make something cool together!

Note: If you'd like to see the current working PyGame base script code, just ask in a reply below and I will drop it in right here!

Hey everyone! Just to clarify the visual style: I want the game to have a 2D top-down perspective (similar to a 3/4 top-down view like Enter the Gungeon or retro RPGs). This will give players a great view of the pumpkin maze layout and incoming enemy waves!