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Anatole

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A member registered Jul 25, 2026 · View creator page →

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Journey across the galaxy and discover the wonders hidden among the stars, from colossal ringworlds to lush jungle worlds, in this solo roll-and-draw RPG.

Get it here: https://anatoled.itch.io/its-full-of-stars

On each journey, you’ll explore new star systems, draw whatever wonders they inspire, and collect memories to bring aboard your spaceship.

It’s Full of Stars is a solo game that requires three six-sided dice, a pencil, and paper. It includes a printable game sheet to guide you on your journey through the cosmos.

Printer friendly version included.

Thanks! That’s a good start. However, a few of the jams on that list are actually video game jams.

It is a one-shot roleplaying game for 3–4 players, in which the roles of Game Master, God, and Family rotate among the group. Each player portrays the patron god of a family across three ages, from the height of their power to their eventual fall into oblivion.

Get it here (free if you want): https://anatoled.itch.io/numina

I wrote it for a jam in spanish and now I have uploaded the english version.

Yes, it’s this: /t/7104511/jam-categories

I have just create another post related to this. Jam categories. I make physical games and it’s hard to find the TTRPGs jams.

I make physical games, and it can be a bit daunting to browse the jams page and try to find the ones focused on TTRPGs in the sea of video game jams.

I’d suggest adding a way to select the jam type (video games, physical games, both, etc) so developers can filter jams by category.

Update: Print-friendly version available!

Yes! I’m working on it, and it should be ready here in a few days :) Thanks!

This is my first incursion into the world of journaling games. I wanted to make something eerie, mysterious, and fun.

You are a taxi driver in the endless night of Sunless City. All kinds of strange passengers will get into your taxi. Each one is an opportunity to uncover another piece of the city’s secrets. At the same time, the city is trying to learn about you.

The game is a bit meatier than some other journaling games (which is neither good nor bad per se). I come from TTRPGs and board games, so I tend to make my games a bit crunchy.

In any case, I enjoyed creating and playing it, and I hope you enjoy it too.

Download it (free if you want) here and have a good shift.

PS: I was working on this for the Solovember 2026 jam, because I thought it was in October… So I guess I will have to write something else.

I’ve released Dwarves in Caves with Axes against the Darkness, a skill-based game where players are dwarves trying to defeat the final boss, who is, as expected, in the last room of the dungeon.

Download it (free if you want) here!

The game was created for the Games sans dice jam, and although I quickly came up with the idea of a game where you throw ping-pong balls into cups, it took me a few days to build an interesting mechanic around that concept.

I think it’s a good game for when you want to have some fun trying to defeat monsters and escape traps using your aim instead of rolling little plastic polyhedrons :)

Estupendo! :)

Hola, Kaima! Me alegro de que os haya gustado :) No tengo redes sociales (aparte de las típicas personales que no tienen que ver con los juegos de rol). Sobre el artículo y pantallazos, lo que necesitéis. Muchas gracias por tu comentario!

Para participar en la Mermelada de Seppu de RnR he escrito Numina. Se trata de un juego para one shots y para 3-4 jugadores, donde el papel de DJ, Dios y Familia va rotando. Cada jugador interpreta al dios protector de una familia a lo largo de tres eras, desde su apogeo hasta su caída en el olvido.

Se juega con monedas, que representan el amor y rencor del Numen. El valor va variando tras cada tirada.

Lo podéis descargar desde este enlace: https://anatoled.itch.io/numina

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Hi! On your turn each round, you have to place all your pieces (dice and coins) on the map. Since no room has more than four squares, you’ll need to place some of them outside the “active” room (the one where the adventurers are). This way the adventurers can hit you.

At the end of the round, after the adventurers’ turn, you take back all your pieces. At the start of your next turn, you roll/flip them again and place them on the map again.

I am planning to write a small one round example because the rules may be a bit complicate to understand.

Page updated with the game files to download :)

**Three Rooms, Six Rounds, 10 minutes per game. **

https://anatoled.itch.io/three-rooms-dungeon

So I found out just a few days ago that there was this TTRPG One-Page Jam and I said to myself: let’s see what we can do. I thought about the very cliché idea of a dungeon crawl but with a little twist: you are the bad guy and the adventurers are at your door. You know, the other very cliché idea of the bad guy waiting in the last room of the dungeon. So there I went. What the game delivers is a thight 10 minutes sin round game where you roll dice and flip coins and try to do your best against a party of bloodthirsty adventurers. Check it out and have fun!

Vaya, muchas gracias! Me alegro de que te haya gustado :) :)

Me encantaría saber qué tal os ha ido si lo jugáis. Y si ves cualquier punto de mejora, soy todo ojos y oídos :D

Página del juego actualizada con los links de descarga.

They Hunt Us es un juego de rol para partidas de una sola sesión y poca preparación previa para 2 a 4 jugadores más la Directora de Juego.


https://anatoled.itch.io/they-hunt-us

Sois Monstruos que han escapado de su confinamiento, han despertado de su letargo o se han liberado de sus cadenas. Sois son temidos, incomprendidos, señalados o vilipendiados por los Otros. La partida empieza con su escapada y termina cuando lográis llegar a vuestro destino, allí donde no podréis ser alcanzados nunca más por los Cazadores.

El juego trata las cacerías de monstruos desde el punto de vista de los monstruos. Hay 7 arquetipos para que cada jugador tenga un papel que jugar y unos demonios interiores que enfrentar. ¿Podréis llegar sanos y salvos a vuestro destino? ¿Qué precio habréis pagado por vuestra libertad? ¿Tienen razón los que os señalaban?