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AnimeEDM

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A member registered Feb 01, 2024

Recent community posts

i just have 1 suggestion for people like me who are not really familiar with these types of games. the game obviously has enviroment you can interact with. but i find it hard to know what i can interact with and what not. u could just spam E as i walk around blindly but isnt it a much better idea to have a faint yellow outline/highlight when walking up to an object you can interact with? i would personally really enjoy this feature. and for people who dont you can make it a toggle in the menu.

quick question. how many types of enemies are there?

yes cause if its 12 its really bogging down my rig and its fairly high end.  so the enemies use a LOT of processing power.

will the game be fixed to be playable at least? currently its barely playable due to infinite spawning enemies. within minutes the whole game starts to tank. making you either having to go to the house wich makes the enemies despawn. if it gets too bad you have to close the game and launch it and sprint to the house area.

will there be any more updates to the game? if so is there any kind of roadmap like on wich times you want/can expect an update? currently it feels abandonned since its mainly just silence

will there be a future update to the demo to at least include more? i just dont find 2 characters and very little enviroment enough to decide if something is worth supporting or not. sorry if this sound crude but the demo is just too barebones to actually get a scope of the game.

while spamming attacks (maybe it happens with spamming in general) the enemy gets stuck being his turn but not doing anything.

when going into the elevator it keeps moving but never stops and opens.

when one of those weird creatures start appearing it insta gets you into combat the second it starts wich feels like it should only do this grown and appeared not when the size of a meatball. 

the wind option to push enemies away seems to not work? unless i am just extremely extremely unlucky with how this mechanic works.

i cant explain any of the bugs in more detail because i dont understand or notice how they start. only the enemy being stuck being their turn i think it has to do with spamming attacks but not sure.

only 2 characters in the game?

i like the game! i mean... i want to like the game really badly and i really do kinda like it but omg its festered with annoying bugs that set you back so often... in the 20m thats ive played ive had to restart from latest save or restart the entire game like 5 times

so i like the concept of the game but there is 2 things that 1000% need to change. stop just spawning enemies every couple seconds cause the game will start to tank fast. also no idea how you managed to get the mouse controls to feel so delayed but that needs to be adressed too!

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i will def folllow this game on future updates this looks very promising. just needs a little more time in the oven before i can give it my time properly and invest. 

whenever i try to launch this game ( i LOVE classic MOH) it opens steamVR! this is usually because of a function thats forgotten to be disabled in unreal engine. 

would you be able to patch this?

maybe do a 4 to 6 month demo update. but in the meantime just post information on what you're working on/adding at the moment.  so you will basically update the demo 6 months from now but in a month post an update here somewhere just informing what's being worked. on that way if the update comes we can check it out and if we see what was said was added and was added decently that would be a big + regarding confidence in an indie developer.


thats just my take though. anyway goodluck with the project ill keep an eye on it if i remember it.

Agreed. i tend to not buy into very early demo's but when i see steady progress and updates monthly or so they i support. as i do with Anthro Heat, FarmD, Hotel Elera etc. people need to be able to see the game is being updated regularly and this is a project worth investing not one of those things that gets posted then never ends up releasing or being abandonned.  learned my lesson with Monster girl island...

I like the start it looks wel done! 

but is there a roadmap or plans what you want the game to become? 

is there currently nothing really to do and 1 insect? 

i am somewhat interested in this game but is there any animal style genitalia? or is it just basic dick basic everything?

would it be a smart move to copy the save folder somewhere else just in case? and plop the save in? i asume this is what you mean

question.  can i move my save over to the newest update? or when i download the new update i can just continue where i left off? i just really dont want to do it all over again.

my gpu is is around 1 year old. i just think its just very very unoptimized. i will give the new demo a try to see if its playable.

DEMO. wich when i launch my PC turns into a Jet engine! 

i9 processor, RTX3080 64gb ram. 

and when going across the bridge where you start the game crashes. every time.

ive mentioned this issue before. and seeminly nothing has changed. 

make the slapping sounds of the feet/paws lower by maybe 50%? it just sounds too loud. 

at the moment there obviously isnt much to do but you got a decent foundation to build on! 


exited to see what you come up with if you end up expanding this project.