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AntonisDevStuff

51
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A member registered Jun 28, 2024 · View creator page →

Creator of

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cool game and very polish

I like the art style, but I'm very terrible with puzzles, so I didn't manage to find the way out :(

Once again pygame represents. Interesting idea, now i can play in real time my bad assets as a character  

Feedback is always nice, the best one I can give you is to do a lot of play test and think for possible features that would make the game more fun and work around them, experiment is very immportant. Also I understand the frame time is small ( I had the same issue with my game in that jam because I spend a lot of time trying to do the ray casting and understand how it works ) in that case aiming for something small is ideal. In the end of day game jams are for fun and learning by doing.

if I found time, I would probably check the windows version too.

Sure, here

Finish it, reminds me of a a submission 2 jams ago. The concept is very clever because it allows room for creativity in the level design and changes the whole mechanics of the game + gives the game a more puzzle theme.

Adding more weapons with different shapes would be a nice idea for a future update and the option to save the image

We got breed simulator before gta6. Very interesting and different concept 

The game looks like an old flash game, so you get extra nostalgia points. You need to add better balancing and extra features to keep the player interested. I usually find successful to add presure for the player, a bit of randomness and  increasing game stats.I find the color movement and music very fitting, gotta pull out my notes. 
For 5 weeks of game dev you're doing great, keep it up.

Good Presentation,Smple Game and Nice Colors

brilliant concept, very hard controlls but I really like it.

Another pygame enjoyer extra kudosss for that! You did a very good job in the assets/particles area, good job. 

An easy factorio game? Sign me in

Very nice intro, too sort to have an opinion but the presentation was in a very good level. I would love to see more levels in the future.  Also the use of limitation is out of contex.

got a normal ending whileI had no idea what I was doing ohhh welll, cool concept. 

Very cool concept but the maps are not well made. 

Everything was perfect, amazing job 10/10 

A nice classic idle game (got some tiktok ptsd with the blocks and balls).  Closed the game when I hit 650+block health. 

Here we go again

First of all the presentation of the game is amazing and the game being in 3d gives it extra points.Also I can see a lot of names in the team so I hope you all had a fun time developing together.

Let's get into the main part. The game had small bugs but I overlooked them due to the small timeframe,the worst one was the waves stop generating in lvl15 which was a bit sad( I wanted to limit test my base /: ) .

The buildings were good in ammount (but 1-2 more for the late game would be nice) and the idea that you need different part to build one was nice.

So the issues arrive in the playability department.Wave games looks easy and simple to make but the reality is they can get repeatedly very very fast. I realised that when I was making my wave game in the last jam I was participating. A quick way to delay this problem is by slowly increasing the diffuclity and making the player more active with interactions. Or the best is to make the game complex to you win the player intrest, take as example Bloons Tower Defense.

Overall a nice entry, the only tip I can give for the future is more playtest.

I made it, after many hours of practicing dodging, patterns and attacking.

You surpassed all my expectations for a game jam. Never imagined I will spend more than an hour in a small jam game.After killing every phase I screamed "THERE IS MOREEEE???". I really had a nice time playing and felt so rewarding after finishing it. Never played a soul game in my life but after your game, I probably will .  

I don't have something to suggest as I'm not very familiar with soul games but I would like to see more. Maybe you can  add levels with some basic story line and more enemies/player attacks.

Also the grid system was the perfect fit.

Generally an easy 10/10 submission

good job, for a first pygame project it looks good.

cool