So I'm guessing anything from OPP will have a high chance of being in this game so how much, if anything new will be added since it's a spin off and we can now have new stuff, like horns in character customization right? Yes I still want that.
Archduke Doggo
Recent community posts
I've returned once again to say the biggest flaw in the game is that more people aren't talking about this game. Final week is very good, art looks amazing, the ending is not what I was expecting but it fits perfectly (as in credits section), also seeing my OC being the first to be showered was nice, also if possible I'd like a setting for endless to either have only OCs appear, increase odds, or if that's not possible I guess say you'll work on it eventually but never will. Also good game can't wait for Steam launch, and there better be achievements!
I got a question and I understand if it's not possible to implement, could we get our custom OCs (please add the cow horns as equipable) made in sandbox into the endless mode? Storymode obviously couldn't work due to changing sizes and I'd be surprised if that were possible, also achievements for Steam release always is great to see.
First of all, Rin's newest dialogue is great and further adds to the aspects I will not spoil. Also the music in that area is great as well as the much needed "explanation" as it fits well and isn't too helpful, actually the whole area there is good with the mirror and bath mechanics (Feels like it's a sudo imitation of Nanami's apartment?). Speaking of explanations the new book in the manor, while useless for me, is great for newer people and gives excellent advice, feels easier and more straight forward than forest's book so might need to tweak it. I recall you mentioning the improvements to the dresser (clothing) will come eventually as you mentioned it barely works, which I am looking forward to. I think the lab needs a reexamination (Only need to do 5 things on returning dreams, maybe 8 if heading to forest) as it feels extremely easy compared to the others, unless the intent is as such. Additionally something I dislike is how quiet echo mushrooms are, with the rain and music it can be hard to hear. There are a few bugs or issues like typos and the bugs being the colored orbs sometimes automatically entering inventory when walked over and sometimes needing interaction or UI breaking when storing mushrooms in fridge. Overall the game is far better than what the demo was original (despite what one poor sod said) and I'm glad the core gameplay and puzzle systems are given attention over turning off your brain for easy lewd pixel art. Also this game is obviously far from done so I'm curious to see what's changed.
I think an in-game notepad would be nice as recording things, such as codes for doors, would make more sense if the character did it. Obviously I can just open it outside of the game but this is assuming Anne is trying to remember which codes are for what or steps and things. Obviously it isn't that important but I believe it'd be a nice little QoL. An actual suggestion is Rim giving more help in exchange for doing something for her, I've read all the documents by the Alice so I can imagine what it'd be.