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Arsen_Beta

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A member registered Oct 27, 2025 · View creator page →

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Please add the ability to execute code independently of frames.

Also, for those familiar with Atari 2600 assembly, please add code blocks that execute assembly instructions.

I have attached examples of the blocks.







And



Add the ability to use flags in the code (C, Z, I, D, B, V, N).

Please add the following:

1 - Computer memory for storing HEX or BIN numbers.

2 - A new type of wire capable of transmitting numbers from memory, and wires that transmit data (pre-configured in the settings) when powered.

3 - A "Camera Control" block (without replacing existing blocks) that includes a zoom function.

4 - Various colors for lamps, with the ability to change them.

5 - The ability to add custom control buttons to trigger an electrical signal from the new block.

6 - A "Laser" block: when powered, it emits a beam that travels according to a formula entered in the settings.

7 - A "Camera" block: it generates electricity when struck by the laser beam.

(1 edit)

The error text is too long to paste here.

But I can provide a .vcsgm file.

(1 edit)

Why doesn't the code from version 0.49.15 work in version 0.50.16?

And add the new .exe version.

I was referring to the lists located in RAM.

Add more control over RAM.

- Ability to modify any specific byte (or even any specific bit) in RAM.

- Ability to view the memory location occupied by a variable.

- Ability to load code into RAM and unload it selectively from within the code.

Please add save and load button for lists 

(1 edit)

Please add bank switching.

And RAM lists.

I cannot scroll down the page.

FINALLY, I CAN MAKE MY OWN 3D ENGINE FOR THE ATARI 2600, YES!!!!!!!!!

Hey, Harold, I have new idea!

- Lists

Can create lists in which you can store numbers and write them to read them from ROM.

The menu in VCS Game Maker will be used to configure VCS Game Maker itself, to configure the project, and for other purposes.

I forgot to add that can also add a menu to VCS Game Maker (like in Minecraft) where you can change the project settings, its name, and auto-saves (do not delete saves that are less than a month old or the time specified in the VCS Game Maker settings) and, most importantly, the ability to change the project code without running the emulator. 

Hey Haroldo! 

I have many ideas for VCS Game Maker!

1: The ability to create many SEPARATE sprites with the same texture but different colors.

2: The ability to draw lines from one sprite to another or from one coordinate to another.

3: The ability to create games ranging in size from 4 KB to the maximum for the Atari 2600.

4: The ability to perform actions over several frames, for example, we take an action that can only be performed once and perform two such actions in a row (or more actions).

5: Ability to use multiple colors per sprite (maximum 8 colors on screen) along a line, as well as for backgrounds.

6: Ability to create music or special effects in a special place (already available in VCS Game Maker).