I am so sorry to hear that.
ArsenicoxMorfina
Recent community posts
This is a hidden gem! Absolutely engaging and with a worldbuilding with enormous potential. I love how different it is and feels, science fiction and politics are underrated and Pax Astra is the good step forwards being a revolutionary in this aspect. Sure, it is still in beta, but if the developer expands the systems and allows the player all the dynamism and varied options and paths that maintain a composed structure and sense that correlate consequences with previous actions, this can be the begining of something really beautiful!
Apart from some typographical errors and a portrait error in the interview scene, it has close to no flaws that I can come with.
I have high hopes for this.
Oooooh, I see. That sounds great, then I will wait for the next update when it is ready! I am excited to see what you have done, because this game has genuenly so much potential to expand into something way bigger.
By the way, you have finished the reply regarding that the game must be translated into English before completing the update. I am a native Spanish speaker and I have some experience in translating videogames and apps into Spanish from English as a hobby. If you ever need a translator, I would do it out of community support to the game!
Thank you for your reply, I will keep an eye on this project.
Is the game still in development? It is so good!
Edit 1:
After having played it for some time, I have one (in reality two) complaint.
I must admit that the scenery is great, though the combat system is either incomplete or badly designed, as all actions consume Spirit points and makes it impossible to continue the attacking as those points do not seem to ever regenerate, not in the fight nor when you end it. I would recommend adding an ability to restore it, an object such a potion or concoction or just straight up make it regenerate over time (and fully once that the fight is over).
Also, it seems impossible to escape from any fight, then why is there an option to flee in the screen? Either allow the player to escape from a fight or not, but this feels like simply unjust or a not finished aspect of the game.
The rest is great, the art is awesome and the sound effects are good. It has good writing and it gives off a vibe similar to what Vermis is, so Vermis [RPGM] is excellent in that matter.
Edit 2 (Bug report):
At the animation that plays when you start a new save there is a typographical error in where "wonderswhat" lacks a space between "wonders" and "what".
An absolutely majestic videogame!
I love it, though there are some errors that limit the complete experience to some degree.
I am glad, at least, that apparently the developer is working on solving these by releasing a huge update (or remake?) filled with content and bugfixes.
Also, apparently, I think that this game is only based on the first book. Will we see expansions and updates that add the content from the second (and eventually third) book?
Edit: I have seen that apparently the creator is having problems with developing the remake since the scans of the book are no longer available at the time. I found, and downloaded, a PDF version of the first book, from the second too, from Internet Archive. If the developer needs them, I could send them to you via gmail or I could write down here in this comment the links to the Internet Archive source.