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W.H. Arthur

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A member registered Aug 31, 2018 · View creator page →

Creator of

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Thank you! :)

Thanks! :)

Thanks for playing! I am glad you had fun! :D

Hello there, one of the rules of the jam is that the entry has to be published or updated during the jam period.

A small update would do. :)

Hello there, one of the rules of the jam is that the entry has to be published or updated during the jam period.

A small update would do. :)

Hello there, one of the rules of the jam is that the entry has to be published or updated during the jam period.

A small update would do. :)

(1 edit)

Please read about the jam before posting.

Folklore Jam is an analogue game jam.

Posts on coding/programming will be removed.

Copied and pasted posts offering video game music will be removed.

In the rare cases that you are a musician looking to compose soundtracks for analogue games, I expect some description on how your music would fit the medium, and not just dump your video game music portfolio.

(I will also remove looking-for-team posts that contain GenAI content in portfolio.)

Folklore Jam is an analogue game jam for analogue games such as TTRPG, LARP and board games.

This is not a game jam for video games.

I am locking this topic.

Thank you! :)

Thank you! ✨

Looking forward to hearing about your new names. 😂

Cool game! Love the colour palette! I can imagine it being great for a one-shot. :)

An awesome 58mm RPG! I love how you turn the 58mm format into a spinning top! That's very clever! Come to think about it, it would work perfectly on 58mm clam shell mirrors! (Both backs of the mirrors are curved thus spin freely without the need of a pin.) <3

Excellent game! I am certain quite a few of my TV/movie-quote-loving friends who would be into it! :D

Love how much you managed to fit in such a small space! I like how the text is curved around a circle with the door in the centre! Excellent work! :D

Great game! It gives me a film noir vibe. :)

Thank you for the comment! I am glad you enjoyed the puns. :D

Thank you! :)

Thank you so much! :D

Thank you! :)

It seems to be fine for myself and other people who downloaded the game.

Perhaps it's just a temporary glitch on the itchio servers? Maybe try again later?

Thanks! :D

Thank you very much. :)

Thank you! :)

It's fine. You can have a separate section for credits and they don't count towards the wordcourt.

Thank you! :)

Thank you so much! :)

Thank you! :D

Thank you! :D

Thanks! :D

Initially it was just going to be 3 wind-based magic spells, but when it came to naming them I decided to make the third spell/technique a nod to Demon Slayer. The first technique kept its fantasy magic root, and the second technique became a reference to hadoken/kamehameha.

Thank you! :D

This is so good!

Both the writing and art are incredible!

I can feel the love/hate tension between the two characters!

This is incredible! Great use of the 48 words, and I really love the colour scheme and layout!

According to the current ruling, each number/dice roll expression count as a word and mathematical symbols don't.

"d6>3" would be 2 words

"x*y+z=[result]" would be 4 words

1. Headings do count towards the word count.

2. If the extra content is clearly separate from the core rules, then it's fine.

That sounds like a cool idea to me.

Are they going to be uploaded as new itchio projects?

That seems okay as long as the numbers are consecutive. :)

Sounds OK to me. :)

I would say system-neutral generators are fine, since they are basically standalone world-building games.

A horror divination ritual/LARP inspired by the folklore of Crybaby Bridge, for playing at a haunted bridge with a handmade baby doll, chalk, ashes and a deck of tarot/oracle cards.

It is an expertly crafted horror experience that injects magic and dread to an otherwise mundane (but possible haunted) location.