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ASpaceWorm

21
Posts
4
Followers
7
Following
A member registered Jul 07, 2017 · View creator page →

Creator of

Recent community posts

Cool idea, and I really like your music!

Cute art!

Fun platformer! I really love the art style!

Love the aesthetic and the music and just how silly the story is because we're def not like a few steps away from some of those events!

The map feels so big and foreboding. I feel like all I can do is just keep running and do my best to not be seen. Like this one a lot!

Fun lil experience! Feels good to work on a car and dump a buncha useless tech!

Love the vibes! Could sit and play this a looooong time! Best score: 92721

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The first time I one-cycled a grandfather clock, I felt immortal. Very fun roguelite, and I like the simplicity of stat x mult. Also appreciate the soundtrack dl!

Really fun take on a twin "stick" with some nice extra movement options tied into the main mechanic.

Fun little adventure! I like the mechanic of mixing nouns to bind a spell! The first time I hit an enemy with lightning slash, it got a smile outta me.

Like the mechanic of sneaking around and also moving a robot companion with you! I dig the music! Takes me back to the N64/PSX era a bit.

Really like the graphics and the whole mood you created! That last pillar jump is quite difficult!

Fun little roaming experience, but that twister is very aggressive!

Perfectly creepy mood that put me on edge the whole time.  Then the ending happened and it was perfect and I loved it.

Really amazing both in atmosphere and the gameplay mechanics!! Loved the writing, and the message you were able to get across with it all. I love it and had to play through twice to see both endings!

I really, really like this concept! It took me a few rounds to put together what was going on and how to progress, but once I got it, I had a blast playing! Definitely can see multiple avenues for building out the concept and putting in unique twists.

This is such a cute game! I love the art and music! And I really love the stamina idea for pedaling and moving around!

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Ahh, I thought I'd fixed being able to clip out of the world! Sorry about that! Definitely something I will look into for when the judging ends.


If you want a workaround that will allow you to keep going and get to the boss, you can edit the save file with a text editor at C:\Users\<user>\AppData\Roaming\Godot\app_userdata\KTCJam2026-Aqua. Change the value of checkpoint to 0 and the value of checkpoint_area to 1. That should put you back in the lobby when you hit continue.

I really like the concept of the game, and the writing is really fun! I want to see how it ends, but I'm not fast enough... yet!

Really clever idea for a platformer!  Even beyond the levels here, I can imagine so many different puzzles and twists you could add.  Really fun, and cute lil character!  If I had to nitpick, I'd say that, at the beginning, it was tough to tell the colors on faded-out blocks sometimes. Other than that, though, I really enjoyed playing this!

Wow, what a fun and deceptively challenging game!  I totally thought my love of the numpad would let me breeze right through, but I got tripped up real good on both songs, hah! Especially with skipped numbers, my fingers definitely got lost a few times.

Speaking of the songs, they're catchy and had me wanting to replay them right away! I think you really nailed having a simple concept result in a tight and really fun twist on the rhythm genre!! And, as always, love the font!