very creative idea that is well executed! the music is so good and reminds me of RPGs. i love how playful everything is overall :)
at the tone
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POV: average driver
(kidding)
Really though, this game reminds me a lot of a flash game I played as a kid, I don’t know what it’s called though. This game is really solid, but I think a couple vehicles would really make this feel more complete. Something like a long semi truck, etc etc. A “crashes” stat at the end might be funny too. Overall though, I like this one a lot :)
I love how playful this entry is! Audio is super satisfying too :) The later levels felt a bit similar to each other, you could try exploring 1-2 more ideas to shake things up. Maybe each combine multiples 2, or subtracts the last number, etc. Very good entry and 10 levels feels like the perfect amount to me.
Very fun! Would love to see some of the fixes listed here, but I imagine those will be done with the steam release. Some extra stuff–like 1-2 new resources or biomes–could be a nice way to flesh out the final game, but simplicity is key! A way to send workers to resources could also reduce wait times and add a little multitasking. But again, simplicity is key. Apart from that, it might be nice to have a minimap to how things have scaled. Overall, it’s really fun and everything scales quite nicely. Looking forward to the steam release :D
The levels and movement really stands out to me here! The levels easily guided me alongside the tutorials, everything was conveyed perfectly. It felt nice to have a variety of movement abilities too. One thing I’d note is that level 3 was a little bit frustrating as I kept falling down to the lower bit and had to restart because the zipline was single-use. Overall, everything was really solid and I feel like there is a lot more going on in this world!





