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B-r-o-o-k-e

9
Posts
3
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A member registered Jan 01, 2026

Recent community posts

Yes! I am always happy to help try and find bugs, if you need anything just let me know!

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I love the new shield-bearer class! Having a second way to defend other than just trying to clash makes it have way more tactical depth! I noticed that the javelin does an extra point of damage right after before the enemy picks their stance, (this happens with both player classes) and I wasn't sure if that was intentional or not so I thought I would mention it!

D

I haven't been able to play this again until recently, since i've been so busy, but i'm so excited by the progress so far, I can't wait for the new update!

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I don't mind one bit! It was really exciting to see my name on a devlog. If there is anything else I can do i'd be happy to help.

Oh, and when your opponent uses disorienting strike, it prompts you to use it even though you can't. (not sure if prompt is the right word) Like it will start the round already on it like you could use it.

I'm not sure if this was intentional or not, but using the sack of wine gives the javelin a boost to damage. I haven't checked if other consumables do the same. Just thought i'd let you know in case this is a bug!

I can't wait for when this game fully releases! I've been following it's progress since the it was first put on itch. I love the art style and concept :3

I check everyday to see if a new update is released and this made my day, thank you!