Thanks for taking the time to play :D
The game play is inspired by the old Windows game Rodents Revenge. That might be the game you are thinking of.
Hopefully as I work on the game I can amp up the lewdness ;)
bad_llama_bad
Creator of
Recent community posts
Thank you for playing the demo and WOAH, what a great review. Some of the bugs you have listed are known, but others I had not encountered yet. Thank you for all the details.
Funny thing about the pop sound for the player... it was a party balloon popping that I recored and edited in post. I agree that it can be bigger and louder. Sound design is something I am continuing to tweak. I also would like to do something so the cat pops are not so easily missed, but with later levels being much larger I have not worked out how yet. Maybe a Pop-cam? It shows up on the edges of the HUD and shows each cat pop? I do, also agree the the levels are simple in design. I wanted a difficulty curve that was not too steep but maybe I didn't go steep enough. Something I will consider as I move forward.
The idea about scraps left behind I really like, I am going to figure out how to add this.
Thank you for taking the time to test this out. Really appreciate it. State one (1) is expected with how the browser interacts with the backend threads that play the music. State two (2) is a bug. There are 7 total tracks that get randomized, then played. It should loop once done so they keep going. If only 3-4 are playing and there is no looping, then we have a double bug!


