Amazing stuff. The cutscene writing and performances are hilarious. Great use of the warrior being unmatched in battle rule. And the gameplay is actually super fun and just the right amount of challenge.
Balbod
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So many cool things in this game. A highlight for me was how you show information such as your health/ammo being visible in your character or texture on enemies changing to look more soaked as they take damage. I always love when a game can show things naturally like that instead of just having another generic bar or number on the HUD.
Love the writing in this. It feels like there is never a moment you get to a dead end or area you don't need yet and there isn't a fun line or character with a cool unique design saying something super charming. It also does an excellent job of mixing up the gameplay with its mini games. All around a fantastic time awesome work.
Nothing changes based on a no damage run sadly so don't put yourself through the pain. It seems a few people are interested in that though so maybe its something i should consider for next year. For the final level its just cause as much damage as you can before the song finishes, there is no set requirement don't worry.





