The demo runs in the browser. Just click the squares under each sound section to listen to some of the sounds. Click multiple times on each.
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A member registered Dec 04, 2017 · View creator page →
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A level-design planner for progression-gated maps: rooms, requirements, and boss placement
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All the sound effects you will ever need for your retro style game project.
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It's for demonstration purposes only.
You can find the GUI here: https://craftpix.net/product/rpg-and-mmo-ui-x/
Star Juggler (LOWREZJAM, FFSJam) jam comments · Posted in Star Juggler (LOWREZJAM, FFSJam) jam comments
It's pretty simple. Every time you kill an enemy you generate x number of blood particles (just a sprite) in a random range and scale. You also set a random number of "blood particles" to slow down before it stuck on the surface of your choose.
I made the game in "Game Maker Studio 2". I could send you the source code for the blood object if you like. :)




