
I had a lot of fun playing
Clean and distinctive art and UI
A simple mechanic that becomes difficult depending on the situation
Even the controls were the best among the games I played today

You can change the channels by dragging and dropping the direction arrows for the nodes on the right. I think the guide was a bit lacking Since you can play more at the back, could you please do more if that's okay? For the development, I plan to add more narrative and event mechanics and start further development
The puzzle mechanics in Stage 1 are really cool, but I think there might be a slight issue unless it's intended. I understood the puzzle as the Square stepping on a path the Triangle can't access, allowing the Triangle to get on that ground. However, when I switch to the Square and move, the Triangle falls right through the floor even though the ground beneath its feet doesn't turn transparent. The exact same thing happens vice versa.