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BEEFSUPREMELATTEKING

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A member registered Jul 10, 2026 · View creator page →

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ahh your right! i'm sorry about that, i'll take that tag off, i have rough plans for some idle aspects but they're not in yet =S

OHH, sorry about that, i think i can improve that today, thank you so much =)

Free in your browser, no download and no account: beefsupremelatteking.itch.io/puff-drift

A kitten's balloon blowing a bubble around the creatures of the night sky

You fly a kitten's hot-air balloon up out of an evening meadow and through seventeen skies, and catch the creatures that live up there with a bubble. The more you carry the heavier you get, so a full basket drifts you back down home: the first of each kind moves into its own little house on the board, and the rest are traded for petals. Petals buy a bigger balloon to fly higher, a bigger basket to carry more, and a lantern that reaches further — or hats and keepsakes, if you would rather dress up. There are 42 creatures to find, a giant thing hanging in every sky to fly past, and catching every kind in a sky opens the one above it.

It is a cosy game, but not an empty one: higher up, thornkites and storm clouds can knock a creature out of your net or send you home early, and there is an optional hard mode.

It plays on a computer with keyboard, mouse or gamepad, and on a phone or tablet by touch (hold it sideways). A flight is a couple of minutes; there is a few hours of it altogether.

I am after feedback more than anything: where you stopped, what confused you in the first two minutes, and anything that felt slow or broken. A comment on the page or here is perfect.

thank you very much, ill try and think of a fun way to implement the pending arrival of the next boss

ohhh Thank you so much and sorry about the progress lock, ill get on to fixing that, and the upgrade toggling is a great idea too, thank you

Play it free in your browser: https://beefsupremelatteking.itch.io/shark-bait (there is a Windows download too)

Gary the megalodon rises and swallows the diver

Shark Bait is a small, silly dive game, and the first public playtest is live.

You are shark bait on a rope. Dangle, stab piranhas, grab the cash, and get winched up before you get eaten. Then buy upgrades and go down again.

The blood summons Gary, an 18-metre megalodon. When he swallows you, keep stabbing. Every stab from the inside hurts him, and he remembers every one.

  • Four seas, three bosses and an ending: about 3-4 hours
  • Controls: move the mouse to steer, right-click or Space to winch up

What I would love to know: where did it get boring, where did it get hard, and what made you laugh? It is headed for Steam, and this playtest decides what changes first.

Hi everyone! I just released Danglepop, a cozy bubble shooter you can play free in your browser (or download for Windows).

Danglepop: the aim guide finds a cut, and seven nodes bust away

Every node hangs from the ceiling by a visible link. Match three of a colour and they pop. Cut the last link holding a cluster and everything below it falls, for far more points. The aim guide shows exactly what a shot will pop and what it will drop before you take it.

  • 80 levels in two acts. After level 40 the ceiling goes and each board hangs from a few gold threads.
  • Stone rescues, shot-limit levels, bombs and rainbows.
  • Endless mode with a saved best score.
  • Clear patterns for players who can't tell colours apart, and a calm mode.
  • Plays with a mouse, or on a phone held sideways.

Play it here: https://beefsupremelatteking.itch.io/danglepop
Trailer: https://youtu.be/G9ZpXFklMlA

I'd love to hear which levels feel too easy or too hard, and whether the aim guide makes the idea clear straight away. Thanks for taking a look!