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Waekyben

53
Posts
2
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2
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A member registered Jun 17, 2019 · View creator page →

Creator of

Recent community posts

Really polished game! Simple idea executed well.

Very atmospheric and stressful! 

Fantastic presentation

Excellent game, even greater level design - great job !

Loved the concept, and I'd love to see you expand on that time rewind mechanic im other ways

Awesome job, Congrats

Awesome jam entry! Cute visuals, simple gameplay, and super clean presentation overall.

Awesome game! Loved the frantic vibe, though adjusting the hitboxes on the Excel screen to be less precise would feel much smoother

Great game! The charged jump felt a bit tricky—stopping movement or adding coyote time would make it feel so much smoother

Great game overall! Really fun concept and executed super well.

Loved the theme execution! Fun gameplay, though it felt slightly easy to just buy your way out of trouble

Incredible art and incredibly fun physics

Very Cool! Just the right level of difficulty, and when it clicks it's like a flow state. Great music and art

Great Idea for a game jam, short yet enjoyable. 5/5

The mood of Art and Music is excellent but as stated by others, the distances you have to walk at the beginning is a bit too far in my opinion.

Great game!

Really recommend playing it windowed, shows the great art in the best way.

couldn't get the bonus egg, but I had fun playing the game - very smooth and tight controls.

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Great game! Really recommend playing it windowed, shows the great art in the best way.

Couldn't get the bonus egg, but I had fun playing the game - very smooth and tight controls.

If you want to see my "pro" gameplay:

LoL, thanks. fixed

Very polished and great music/art , a little difficult off the bat

Amazing presentation and mechanic, game's difficulty jumps up very fast though

Unfortunately most of the dev time was to make the systems work, and less on level design / visual design.

If further expended upon, this will be improved, Thanks for the feedback

Yeah, that's a great addition that play-testing me missed. Also, that level was edited on the post-jam version to be uploaded afterward.

Very original idea, great execution.

(Fire sound got stuck on loop after 4th level)

Amazing art and music, game's progression curve is very fast though

Great art-style,

Excellent potential for a mobile release!

Best played fast, great action and style !

Great art style and catchy music 

🍓 x 7

🕒 00:27:13 (exactly)

💀 x 197

Yes Im aware that my playtesters (and me) are all hardcore celeste players , so this might been a  tad to much difficult.

Thanks for the feedback ! 

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If you indeed completes its by the time the effect kicked in any level it would be a new record, I would love to see that !

Also, the impossible feats is only possible if you "go with the flow" of the music , without spoiling the game to much.


Thanks for the feedback and hopefully I could expand on the idea

Barring some technical issue, this was a great experience. The music and simple graphics really sold that concept. I would recommend creating the same idea only with antonyms , using pre-made enemies and their antonyms, or even using English APIs to infinitely create content.

Extremely good concept !

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Yeah , the difficulty of the game is not balanced for Jam game , and i hope to improve it when further developing it.

regarding Arrow keys , i already added WASD , and will update as soon as voting is over and uploads are allowed 


And of course thanks for the great feedback ! 

I've considered adding audio visualizer to the player or the "GuitarHero Bar" up top. but due to extremely busy weekend i could not work much on the graphics. This will be one of the main aspects if/when I'll further work on this concept.

Thanks for the feedback ! (And check my review over at your page)

First , I must say , the music is BANGING !!!

Overall excellent presentation and fun game. Only complain is that in "the endgame" the player is no more then a garbage collector , so you could consider adding random power ups to buy.

Great game !

Simply brilliant ! Checks all the boxes : Original concept that fits the theme , great graphics and extremely fun.

One of the best ideas of the jam ! , and solid presentation !  although a bit short.

Due to the nature of the jam , all levels are hard-coded to fit the specific songs.

Creating such systems is on my wish-list but are way beyond the of a Jam.

Thanks for the feedback and hopefully I could expand on this further

I was afraid such aggressive electronic instruments but with the time and the theme, Im proud of what i did and glad you enjoyed it !

Ps. If you did manage to finish the game , Share it with my in the comments on the game , I would love to see people finishing it !

Yes , I acknowledged that such elements might deter people from the game, but it fits the theme so seamlessly that I had to expand on it , and make it into a difficult platformer (which I still haven't optimized my routes even after a hundreds times).

Thanks for the feedback !

Thanks for the informative feedback ! I hope this is due to the short timespan I had to create the level layouts.

Do you think making shorter , more technically demanding levels will resolve some of that frustration?

Ps. If you do come back and finish the game , Share it with my in the comments , I would love to see people finishing it !

Ps2. Most songs (Except the second one - which contains a secret) are design to rush as fast as possible, as a hint.

Thanks for the feedback !

I will check yours right now !