That's strange, because when moving diagonally, I still get hit often, seemingly at random. Or when trying to switch directions going side to side, I'm not sure if the few-frame grace period is there, because even instantly switching from left to right and making sure to not press both keys at once still causes damage. The only way I've been able to safely change direction is if I start moving up or down first, then change direction, but it does seem moving in a square-like pattern is more often than not enough to dodge the attack safely.
BIG_SHOBE
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is there any possibility of the attacks where toriel pats her stomach multiple times to fill the box with bouncing fireballs being nerfed? After about 30 minutes of attempts of practice for a no-hit, there are many times when there just isn't space to move to dodge it on the bottom, and if you don't stay on the bottom, the fireballs can spawn in the soul and hit you instantly with no time to react. The randomness in how they line up can also force you into taking damage sometimes. Also not sure if this is a bug or not but on the attack where the box is full of orange flames, even when constantly moving, I sometimes still take damage. Could just be a quirk with what Undertale's battle system considers "moving" but having to move up and down diagonally around the bubbles seems to cause damage most often even when moving. Other than those two little things the game is really great, the art and animations are all really good and the attacks are all really fun and creative. Edit: also forgot to mention that the defense buff from the rock candy and the focus act don't stack, not sure if thats intentional or not but figured I should mention it
heres the drive link for dippy I got it after finding the bsky account of the mod author, you'll have to use a background remover for the sprites for them to work though otherwise there'll be a grey box around dippys sprites, (any online bg remover should work then you just replace the sprites in the sprites file)
https://drive.google.com/file/d/1wXkRgYu98hS0lC9VzziHIVGgRUvnZS06/view
Is it a known bug that sometimes selecting enemies gets reversed? At some point randomly in the casino i started having to press the left key to select the right enemy and the right key for the left enemy. Every other menu works fine its just selecting enemies that got jumbled up. Edit: a relaunch seems to fix it but only temporarily it happens again at random after a handful of battles