thanks! i should have mentioned that Codex did that desktop run. i can't give you a human playtime or mystery-game background from it. please treat those notes as an automated UI check.
Bippal
Creator of
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Thanks for sharing this! The side-by-side document pinning is handy for comparing the records. Both deductions could be worked out from the documents without opening hints, and the ending clearly separates what's been answered from what's still open.
One thought on the first question: naming the three evidence types points quite directly to the matching documents. Those categories might work well as an optional hint, leaving a little more room to make the connections first.
This was a desktop run through the complete short episode. The two-person setup and mobile weren't tested.
Thanks for sharing this! The tomato error gives the exact row and column, and Adjust garden keeps the other plants in place. Being able to move just that one plant instead of starting over is helpful. The sunflower-and-fern puzzle also shows how the plants can work together.
One small suggestion: mention Forecast shade in the level 3 hint, since it already shows where the sunflower's shadow will fall before growing.
Is the season number above the harvest result meant to preview the next round? After the second harvest, it showed season 3 while the result still described season 2. A 'next season' label there might help distinguish the two.
This covers the first three puzzles and two Seasons harvests on desktop. The full eight-season run and mobile weren't tested.
I've got a witchy diner mystery game and need a few people to try it. It's called Diner Detective: The Last Table. You work through puzzles to figure out why the register says the diner owes a midnight visitor $86.
https://bippal.itch.io/diner-detective
If you've got 10-15 minutes, try the opening on a desktop browser in Relaxed mode. You can stop whenever. The whole case is there, but I'm not asking you to finish it, and I don't know how long it takes yet.
Main thing I want to know: did you understand what to do, and where did you get stuck or bored? When you stopped, did you want to keep going?
A reply here is fine. Tell me where you stopped, about how long you played, and if you used hints. If something broke, include your browser and device. No recording needed. It's unpaid, and there's nothing to buy.
The art is AI-generated. I used AI for the writing and code too.
I’ve released the first free browser demo of Grudge Gunners, a turn-based tank game for friend groups. You can customize the tanks’ names, colors, and firing/hit/victory quotes. Every tank starts with the same stats.

The demo has 2–8 tanks, local turns or computer opponents, wind, craters, five weapons, an armory, and three-round matches. You can start with the fictional cast or bring jokes your friends agree to share.
Play the free demo on itch.io. No download or purchase is needed.
I’m especially looking for feedback on the first-shot setup and how long turns feel. After one match, what would make you want another round?
There is also a free online pilot for groups of 2–8, with host invitations and private room links. If your group wants to try it, apply to host. Please keep private quotes and invitation links out of public feedback.
In development; AI-assisted code and original demo dialogue. The proposed paid Host Edition is not on sale.

