Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

BJGpixel

16
Posts
85
Followers
4
Following
A member registered Dec 27, 2021 · View creator page →

Creator of

Recent community posts

Thanks dude! Would be a cool concept to explore further; like a gameplay style that changes from one to the other.

Love your Trinity piece btw;  reminds me of movie adaptation game cinematics on GB, and perfectly on theme!

For sure! I recorded timelapse while making mine, hoping to put a jam video together in the next couple weeks!

(1 edit)

This was a fun one!

Spent Friday evening racking my brain and doodling what to do with "3"... then after finding a concept, it came together pretty quick.

Excited to see what everyone did with the theme; I bet there'll be tons of different interpretations!!!

Thanks so much! This is what I used for the counting: https://townsean.github.io/canvas-pixel-color-counter/
Just requires a lot of back-and-forth checking the count, kinda like it is with the tiles too!

Haha aw thank you so much! Just saw yours too - love the dithering! ✌️😊✨

I know right! It's been too long, really loved making some art for her again 🖤

Thanks bud! The "Balance" theme ended up being such a great choice for a 1-bit challenge 🖤🤍

"Tomorrow Never Dies" as a lost Nokia game! Maybe MI6 offers training via mobile games...




Really appreciate that, thanks! :D

Thanks! Yeah the idea was to make Hue/Saturation/Brightness into the monsters; a little abstract but definitely gave a fun direction to work with! Haha would love to see an ArtRPG like that 😄

Thanks dude! Totally, that was exactly the thought; battling with colour selection - and especially for the jam in deciding what palette to use! 😅

Thanks! ✌️😁

"You have my brush... and my eraser... and my axe!"

Hey thanks! Took a lot of back-and-forth with the tile count limit, but I was committed to trying a full illustration this time! :D

Thanks so much! ✌️😊✨

Haha thanks for noticing! The abstraction of a 4-colour limit has such a charm to it :D