So glad you enjoyed it, it was really fun for me to put together. Yes, there is a cloud-hosted server where the answers are stored and a back-end for moderation.
BlackBoxGames
Creator of
Recent community posts
Hello,
Thanks so much for playing the game and providing real feedback. You’re right that this is basically just a very basic roof of concept/play-test and a long way from being a finished game. I really think this game has the potential to be very fun, but as you have correctly identified there are a lot of balancing and mechanics problems to sort out along the way.
I really can’t thank you enough for your detailed feedback. It’s so helpful to have a fresh set of eyes, and motivating to see that someone else likes the core concept.
I have had this project on pause for a bit, but I think I’m going to open it back up this weekend.
Up and running now! It's a great start to a game.
I make games in Godot now, but I got my start in Unity. I noticed the camera shakes when the player pushes against the side of a platform. I think the problem might be that the player is being moved without using Unity’s physics system, causing the movement code and collision system to fight over the player’s position. You could try moving the player through the Rigidbody in FixedUpdate.
Hello all,
I would really appreciate it if you gave my submission a quick playlets and gave me feedback for improvement.
It's completely free to play in the browser here:
https://blackboxgame.itch.io/over-the-top










To clarify, I get here, then it stops responding to keyboard/mouse inputs.
I had fun with it!