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BlackBoxGames

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A member registered Jul 21, 2018 · View creator page →

Creator of

Recent community posts

So glad you enjoyed it, it was really fun for me to put together. Yes, there is a cloud-hosted server where the answers are stored and a back-end for moderation.

Game was a lot of fun, I caught all the fish. The artwork on the night sky is amazing.

I tried way too long to catch all the fish just for the last one I was missing to be an old boot lmao.

Fun game. 

Love it. Way to make the pre-requisite work. Good ending.

Is there supposed to be movement?

Super cool game, you've added a lot of great mechanics to a flesh out a solid core concept,. One thing I found a little out of place was the art for the gates. It doesn't span the screen fully so my first run I thought it was an obstacle and tried to avoid it. Totally get it if it's placeholder art

To clarify, I get here, then it stops responding to keyboard/mouse inputs.

Isn't running in my browser (MacOS - Safari and Chrome)

Hello, 

Thanks so much for playing the game and providing real feedback. You’re right that this is basically just a very basic roof of concept/play-test and a long way from being a finished game. I really think this game has the potential to be very fun, but as you have correctly identified there are a lot of balancing and mechanics problems to sort out along the way. 
I really can’t thank you enough for your detailed feedback. It’s so helpful to have a fresh set of eyes, and motivating to see that someone else likes the core concept.

I have had this project on pause for a bit, but I think I’m going to open it back up this weekend.

This is the best twist on Snake I have ever played

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Really like some of the concepts here

https://blackboxgame.itch.io/forward-observer

Nice game. Very space

Bro I will try any indie game as a rule but I'm not playing this lmao. Once a year is too much as it is...

Up and running now! It's a great start to a game.

I make games in Godot now, but I got my start in Unity. I noticed the camera shakes when the player pushes against the side of a platform. I think the problem might be that the player is being moved without using Unity’s physics system, causing the movement code and collision system to fight over the player’s position. You could try moving the player through the Rigidbody in FixedUpdate.

Super fun game!

Fun game. I think it could be improved by adding a new key mechanic every stage, but at the same time I really like the simplicity of what you've got going so... ¯\_(ツ)_/¯ 

Y comments · Posted in Y comments

Really neat game. Love the art

It is not functional in safari or chrome on Mac

SUPER FUN. GREAT ART!

Really like the concept. Little but limited by using the mouse buttons cause I had a trackpad (couldn't left and right click at the same time)

Got to 21, like the concept

Same problem on Mac - Multiple browsers

Really cool concept, definitely a little big to play well in the browser unfortunately.

Fun game

I like how the boat handles

Cool ending, I like it!

Sim City Throwback I needed with better art. I love it

I see now that it's your impossible game jam submission so I'm still a little stupid lol. Very well done, it is not a winnable game lol. Will go rate you 5 on theme XD

Game is up and running so that's good. Hoping to get some play-test feedback so I can polish it before the Jam ends

Played about a dozen times trying to see if I was missing something, but I don't think you can win this game. Chat am I stupid?

Really cool concepts and implementation

Thanks, I'll try slowing the first couple enemies down a little bit in my next update to give the player more time to figure out how to play the game. It's not fun to start playing and immediately get murked.

Hello all,

I would really appreciate it if you gave my submission a quick playlets and gave me feedback for improvement.
It's completely free to play in the browser here:
https://blackboxgame.itch.io/over-the-top

Super fun. Really like the movement

Funny concept.
I like it!

I had fun with it!

This is awesome.
The gameplay seems like there's potential there for a full project.

Fun game!
I like the rate at which the complexity builds