We do, but it's gonna be a bit. We currently are focusing on getting a steam demo for end of knights. We ended up having to make it a sfw game and it is a major overhaul. Next year I might do a company wide game jam and we'll focus on old games that we worked on.

Blind Wolf Games
Creator of
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Hey! Thank you for playing! This was a game we made for a game jam. We hope to come back to it at some point. But we are busy trying to get our first game on steam. I'll update the page soon. I might give this game a month worth of dev time to at least give the game a proper game loop sometime soon after. I'll def make sure we get a catch scene for the minotaur.
I legit laughed when the npcs started to block each other and I swear I've seen that happen in real life when I sold merch at a con. But yes that does happen a lot. If we had more time, we wanted to add some feedback to characters interacting with emotes. But we ran out of time. Thank you for playing, we hope to address this problem in a post con update.
Goodness! Loved the work you did on this game. Making sure to make a comment here as well and give my two cent.
I think adding in more one or two potion effects would really tighten up the gameplay. You can make the ingredients list include a combo of monster parts that can help with skipping monsters if there was a certain pairing people wanted to make their play style. Making boss monsters (Just larger models with new animations) can also allow you to put in different monster parts without making new models.
Also a potion that can slow discover time would be a great addition to make people use sneak more often. As I found myself just spamming the sprint bar and really only using it early on to avoid the bulls. (Lovely work on them btw!) A potion that gives double jump can be also a nice effect for the ghost lake since the environment promotes jumping. As for jumping, maybe add some jump puzzles for extra resource nodes in the plains or any large area.
Again all these are suggestions, and the game is awesome! Feel free to reach out to me if you need any help or just need some new UI art assets in Unity for the crafting UI.







