4 hours into the game and I feel like I can give some pros and cons for the developer.
Overall : Love the experience so far and it kept me playing way longer than I anticipated. I only stopped because I had to go do something. With that said I did find myself frustrated a couple times. Once in the beginning, I don't think the difficulty that is recommended is what should be recommended. I lost the first 3 rounds before i turned it down to very easy, and I still find myself losing and frustrated again during the stone girls maneuvers as it felt like a sudden difficulty jump. And the dice are sometimes hard to click because one will go behind another and for some reason wont allow me to click. It doesn't always happen. Overall, I think the story and the individual relationships need to be a little more guided until the player understands what is going on. oh and I did not understand that you had to put items in your inventory, not your stash. However that aside, I am deeply enjoying my experience. The dialogue is humorous and the gameplay is fun enough I kept playing. I want more content! That's a W for you dev.
Pros : Lots of content now, and I can tell there will be lots more to come. Very well thought out it seems, and organized experienced. Gameplay loop is fun enough, and there's lots of content to aim to unlock or experience.
Cons : Even though there is a brief explanation of what to do I still found myself lost when it came time to actually play at times. I was frustrated a time or two and a little confused about the inventory/stash system. you need to have the items in your inventory for them to take effect it seems. Not sure if the story progresses with tasks completed or slime run bosses defeated.