Thank you so much for playing our game! We really appreciate the comment, and we're glad you liked it!
BlueJayProductions
Creator of
Recent community posts
Thanks for the critique! I'm Arathamis from Twitch xD, The Composer and Sound Designer. I agree that the barrel is somewhat hard to get exactly where you want right now. It's already on my list to bring up for improvements! We also planned to have the female enemies shoot bursts, but didn't get the model in till a few hours before the deadline, so we couldn't make a new animation in time and program it to work properly. We planned originally to have at least 1 Boss Fight by the deadline but didn't have the time to get it working. Our plan was to have levels of dealing with enemies and a boss fight after, where you had to use the environmental damage sources to beat it. Using barrels or shooting a light fixture down, etc. We had the barrel and dropping something, and wanted 1 more idea, but we knew we wouldn't be able to get all of that in by the deadline. After a few weeks, we will definitely have more to provide a more well-defined experience. Do you have any other nitpicks we might be able to improve?
Thank you so much! We are working on a more polished build that will hopefully more heavily cement that style and palette! I am also working on some of songs that I didn't have the time to get ready for post production, so hopefully after than build gets pushed the soundscape as a whole will be polished!


