right now the student debt and interest can go out of hand, mandatory meal can go to number of billion that the game cannot handle it and freeze up. Also hope there's a stomach capacity feature, where overeating can expand how much till feel full (tho can set a max digest speed as failsafe).
bodopc
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difficulty can scale with each victory and maybe shove a new game+ feature among it.
e.g. after first game victory, player can choose an upgrade like wall/cheaper cake/missed cake being able to pick back up/etc. The dragon's stomach got stretched after the first game making the game longer and more difficult with more sprite you've mentioned.