I like the goofiness of it and the old-timey piano music. It feels more like jousting than punching really. Or maybe a game of electrocution arms, because even a slight gentle graze of an arm inflicts damage. It would be interesting to see what this would be more like with physics based hits. Eg. momentum of arms knocks people farther away and does more damage. I was treating it like a sumo game at first, trying to push people outside the bounds before I realized it didn't matter. That could be an interesting game in in itself too.
The little guys are a little hard to punch because their arms prevent your arms from making contact with their bodies.
bravenewpixels
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An excellent bullet hell game, and it's made in scratch which is super cool. Unfortunately for me, I am terrible at these kind of games. The different attack patterns were very fun and interesting and the serious expression on the player was hilarious. I loved the 3d effect with the platform too. My biggest suggestion would be making the bullets a different color so that they stand out more compared to the purple platform. Excellent work!
This game is deceptively addictive! Very creative school art aesthetic! I tried playing it with Tom Sawyer playing in the background like Chuck, but there was no noticeable improvement. :-P I prefer the red spinner. My max time was 38s. My only critic is that it a little too hard. Perhaps you could ease players into the difficulty by making different difficulty levels that give you more hits, less chalk, or more use of your ability. Well done given the constraints!
