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Briefcraft Lab

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Briefcraft Lab has released Social Launch Mini Pack: three portrait graphic starters for a coffee promotion, an event announcement and a software launch. The focus is editable typography, clear hierarchy and simple vector shapes.


The $12 download contains 3 SVG designs, 3 matching PNG examples, an editing guide and a commercial-use license. All layouts are 1080 × 1350 px. These are three designs in two formats, not six layouts.


You can replace the text and colors in an SVG-capable vector editor, check text fit, then export your own PNG. The examples use fictional brands and copy; replace those details before publishing. Native Canva/Figma/Adobe project files and custom revisions are not included.


Adapted finished graphics may be used commercially, including for client projects. Editable source files may not be redistributed or resold. The product page includes the full compatibility notes and license summary.


The pack uses LLM-produced vector markup, graphics and text, with rendered output checks; the AI disclosure is enabled on the project.


View the previews and download: https://briefcraftlab.itch.io/social-launch-mini-pack


Here is the event direction from the pack:

Hi everyone! Briefcraft Lab has released a small pixel VFX pack for fantasy RPG combat and spells.


The ten effects are Fire Impact, Arc Pillar, Ice Shatter, Healing Bloom, Crescent Slash, Toxic Burst, Void Vortex, Holy Smite, Earth Spike and Aegis Guard. Each has its own animation and silhouette.


Full pack: $2.99. Free sample: the complete Fire Impact effect, including its commercial-use license.


https://briefcraftlab.itch.io/prism-vfx-01


You get 160 transparent 128 × 128 PNG frames, 10 spritesheets, 10 horizontal strips, timing JSON, README and license. Play each effect once; the final frame is empty. Use nearest-neighbor filtering and the (64,108) ground anchor.


These are PNG assets, not engine projects or particle systems. Engine integration has not been tested. Source artwork was AI-generated, then cleaned, aligned and palette-refined with code.


If you try the free sample, feedback about import settings or readability at your game scale would be useful. The preview below shows the actual exported frames.

Hi NovaGames — if the muzzle flash and hit effects are still needed, I can propose a small fixed-price task: USD25 total for two custom pixel effects, one muzzle flash and one hit impact. Each would have 8–12 transparent PNG frames at one agreed size (64px or 128px), a spritesheet, playback timing notes and one revision. Proposed delivery is two working days after agreeing the visual reference, dimensions and scope. This covers the graphics; GDevelop integration is separate.


Current animation samples and a free Fire Impact download: https://briefcraftlab.itch.io/prism-vfx-01 . These are my self-directed asset samples, not prior client work.


Would a fixed USD25 fee fit your budget if the pixel style suits your game? A gameplay screenshot and one reference effect would let us check the fit before any payment. You can reply here or email briefcraftlab26@proton.me.

Hi Miarus — I can help with the combat VFX portion: hit sparks, slash trails and elemental impacts. Examples and a free Fire Impact sample: https://briefcraftlab.itch.io/prism-vfx-01


Would a small paid first task fit your project? USD 22.50 for two effects (for example, one hit spark and one slash), 8–12 frames each at an agreed 64px or 128px canvas size, transparent PNG frames and sprite sheets, frame timing notes and one revision. Estimated delivery: two working days after we agree the visual reference and brief. This covers the effect artwork; Godot scene integration would need a separate scope.


If useful, please share a combat screenshot, target frame size and the two effects you need first. You can reply here or email briefcraftlab26@proton.me.


Briefcraft Lab