thanks for the kind words glad you enjoyed it!
Brojomaan
Creator of
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Cant wait to be in the sequel, when i started playing in my head i was like "oh no im going to be going around in circles a bunch, im gonna hate it" but after the first 5 or 6 times around i really got into it, you've paced it just enough to have interesting stuff happen while not going overboard
Welldone!
This is a really cool concept man well done!
I didnt know how to get past the options menu for about 5 minutes and i just spammed buttons til it worked
I enjoyed the mechanics on the game but it was quite a difficult one, would love to see a more fleshed out version of this with some simplified mechanics (missile command) comes to mind but really well done you should be proud of this
I really enjoyed playing this, i got too week 3, I found it challenging, but it was really enjoyable when you got into the rythmn and the audio fit so nicely!
One thing id change if i was you is the fact that at the start you can get burnt in the first cycle and my first run ended there, maybe have a fail safe to stop players getting burned before 2 players are on the game board
this is a lovely idea!
I struggled to get through the first level but i managed my way through it eventually, the second level felt abit nicer to the player
I managed to cheese the enemy by jumping over him at some points, not sure if this was intended as i couldent get the attack option to work!
A few questions or suggestions that I didn't see
1: a way to delete old signs
2: an animation for the attack? this might be happening but I didn't see one
This is a really creative game, reminds me of lemmings meets game dev so props to that!
this is a lovely game dude, really enjoyed this one actually!
Like the pixel art, felt like there was enough on the screen for it too be interesting but not enough to become noisy or outstay its welcome
Would recommend putting the tutorial popup for attack somewhere that the boulder can "rest" so the player has chance to read it but props dude this game was a blast!
I really dont have much to add here, this game is super nice and Honestly i do think if you fleshed it out it would find a space on something like steam or itch
I really enjoyed the backgrounds they look awesome
My own piece of feedback would be a way to change the spike colour, sometimes itsa bit difficult to see the spikes versus the ground
this is unreal!
The art pallet you've chosen is gorgeous so props to the artist! its got a real vivid pastel colour scheme thats doing something interesting that matches with the gameplay, on the surface everything is bright and colourful but everything underneath is a struggle.
you should continue this after the jam. honestly this is a fantastic idea and i want to see more of this pixel art
This one was a ton of fun! and you basically made 4 games in one! props!
So the art is extremely clean, really like the vector style graphics and it looks so smooth, great job on that one!
The line work on the text really makes the text pop out, I was unsure if the background would be too noisy for gameplay but it wasnt, it sank into the background with all the moving elements!
The High scores is a real neat touch but I wasn't sure what high score I was looking at for which game or reason, maybe instead of <Scores> at the top you give each game a name? i could have also missed something so please correct me if im wrong!
I think this will do well in this jam. well done again!
Hey man thanks for making this!
I tried to get past the first area for 5 - 10 minutes but i wasnt able too! this might be a skill issue but i think a good suggestion would be too create a small section at the start thats dead easy to get people to understand the jump mechanics
I found a bug where if you jump on a slope it then locks your jump to that direction all of the time, not sure why
This is fantastic for a first attempt, well done!


