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Bugnul

16
Posts
2
Followers
8
Following
A member registered Jun 12, 2026 · View creator page →

Creator of

Recent community posts

The cat appreciated your efforts! Thanks for playing! ^^

Thank you so much for such a detailed review! I'm really glad you liked the design and managed to save the cat. Regarding the headlines — thanks for the feedback. I’ll definitely think about how to bring back the prediction element or rework this aspect a bit in the future!

The design and music are simply wonderful. Although the idea is quite simple, the implementation is surprisingly interesting, and the game is fun to play.

I like how the 2D art and 3D elements are combined here; it looks cool. But unfortunately, I couldn’t make it all the way through — it’s quite difficult.

Interesting concept. I just didn’t notice the balance indicator at the top at first (I didn’t read the text). Maybe it should be made more obvious. Good luck with the jam! :)

The game idea is great, but I find the controls quite difficult to figure out

cool music and design

I really liked the design of this game; it looks great.

Cool game, I don’t know why, but it reminded me of Backrooms.

Thanks for playing)

I am very glad that you liked the mechanics.  And honestly, level design took the most time out of everything. Glad it paid off. Thanks for playing!

Pretty interesting mechanics, I really liked it ( I bet everyone died at least once when switching and ended up inside the skeleton :D )

Thanks for the feedback! I'm glad you enjoyed the movement mechanics!  I fixed the layout issue you mentioned — it should work properly now. Thanks for letting me know

Thanks for playing! Glad you liked it.

Thanks for playing! Your damage depends on how many times you press the Focus button. Without pressing it, you deal zero damage. Maybe that was the problem.

Thanks for playing! You need to press the Focus button first to increase your attack power. Without Focus, your shots do no damage.