Ohh... I understand now. It's a pretty strange mechanic for me. I'm not used to it. It's much more predictable if the amount of stamina or mana only affects whether you can use a given ability or not. And the attack power is given within a range from to.
It's not a bad idea that a more tired character can perform the same attack with less efficiency.
Good luck with the development. Your project is promising so far. Keep it up.
