I'll come back soon :)
Call_me_Elena
Creator of
Recent community posts
Code Cleanup (and more)
Hi again!
While re-doing my game I've decided to clean my code a bit since it's a mess. Example:
Before

After

I was also making a website about game development, 3D, etc. but i can't talk about it here. If you're interested you could follow me on YT(link in bio).
I'm afraid I won't be able to update here soon so see you next month! Thanks for the support
Hello! I'm a self-taught game developer and a few months ago I released my first game.
https://call-me-elena.itch.io/astroball
I'll make a Youtube video on what I learned by making and publishing it 'cause I love sharing knowledge and experience but I had 0 downlands and 0 reviews. I'm looking for general feedback.
Thank you so much!
Save System Update
It's been a while since I don't post on this devlog. I'm trying to save by using checkpoints, I've tried a few systems and it seems to work in editor mode, I'll try shipping and I'll update again in a few days. Oh man, save systems are the most boring and annoying part of making a game.
By the way, this is the checkpoint:

Yeah, I want to keep everything simple.
Enemy Update
I thought that making all the enemies the same would be very boring (like moving the same way or with the same characteristics). So for the first enemy I made a paper character who follows the player but almost never faces him (wonder why? you'll have to wait for the story to know!). He doesn't attack, yet. Here's a video.
Hello! I'm Elena and I'm a self-taught game developer. I use Unreal Engine to make my games. I've finished one game and I'm making one called 'nameless warrior' (My devlog is in the community page). I love creating games with a story and my dream is to be a successful game developer and writer. I have a few social media accounts and they are linked on my profile.
I'm working on the shooting system at the moment. Here is a video.
It works pretty well but it still needs to be improved. Before perfecting the shooting system I'll make the health system and I'll start creating the enemies, just to make sure everything works the way I want to. The first enemy I will design will be a peasant.



























