POV: You're an RO in "Date Everything." I'm crying. This is incredible.
CaltropCupcakes
Recent community posts
The dialogue is brilliant generally, and perfection when it's playful (e.g. "No, but I resent the speed of your understanding.") It's a genuinely delightful experience despite the limitations of the Jam, one that doesn't sacrifice the narrative in the name of being concise. Every word matters here, and it shows. This really felt like an entire game rather than (as some of the other submissions I've seen) a demo or preview of a larger work. (It helps that the art is easy on the eyes, as well!)
...That said, I will absolutely be following to see what you can do outside such a small box!
Hello! I just wanted to follow up on my experience with your product demonstration. Your representative, Rakki, advised that it would be possible to leave a comment requesting that he be added back to the roster of potential companion options, so here I am! I think he's just darling, and since I plan to fully explore all of the services you have on offer, I would absolutely love to see him again in the future. I had a fabulous time, and I can't wait to come back once I've had a chance to read through the promotional information and make some preliminary choices!
Humor, horror, and a charming minimalist aesthetic have been combined in a really engaging way here! The puzzles thus far are mostly intuitive, and there are hints provided for the curious without (as of Ch. 2) real penalties for failure or clumsiness; the only "Game Over" I've discovered so far is completely voluntary. As someone who also likes to tell a good story, I'm looking forward to upcoming chapters!
So, I love that you're taking a principled stand against AI art in your work! All of your characters have actual character, and I enjoy seeing the layouts and WIP backgrounds like a little sneak preview of what's to come. The dialogue reads like actual people talking to each other, and the concept is shockingly novel, given how many creepy romance IFs are out there. I'm looking forward to seeing where this goes!
My only criticism/error report is that once you meet Quynh, her sprite seems to stay on the screen, and Simon's does, too, when you fill out your paperwork (running in Chrome, anyway). (Edited to add: See below, back in my room!)

I'm not sure what happened, but going into the Moth dungeon seems to have reset bridges and the fires I lit with ember hearts. (Unfortunately, I don't think I can do Lily's quest again to replace the one from her.)
It also seems to have reset chests, thorns, etc., though my skills and inventory haven't changed. Very odd.
Hi! This is a great-looking game with a polished aesthetic and clever details and notes, and it's a fun, casual play. There are just a few small things I've noticed (which you may or may not already be aware of) after a few runs:
- The red upgrade banner at the bottom cuts off the lower portion of your active assets window (after the first five or so, depending on resolution) and seems a little redundant with the one in the left sidebar.
- The prestige window that pops up when you choose to reset, informing you of your bonuses, also lists your"peak rank." I haven't found a way to do this early, and haven't discovered any additional ranks unlocked beyond 13. This might not be necessary to have, unless you plan to introduce (or already have) options for resets earlier or later than 13.
- Playing in Firefox 148.0.2, choosing prestige doesn't automatically update the UI (clearing purchased upgrades, the option to reset, etc.) without refreshing the page, though they at least aren't clickable. It also retains some minor passives that aren't included in the prestige bonuses, like a few additional points to clicking, and a small passive influence gain.

Started playing this evening, and after a bit of fumbling around to work out the structure, how to make things happen, I've been absolutely delighted with this game! Two endings so far. Currently stuck in the menagerie, and though I think I know what to do, once again working out how to do it is the fun part. Really enjoying stretching my mental legs- thank you for uploading this!
Hi! Just a tiny editorial suggestion: "She was visiting Albany alone due to her husband's frail constitution when her and your father met" should probably be, "...when she and your father met," if you want to retain that structure. (Alternatively: "...when she met your father," or "...when your father met her.")
Otherwise, this looks really compelling and I'm intrigued to see how the story develops!