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๐Ÿš€ CAPPS Studios ๐ŸŒŒ

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A member registered 7 days ago ยท View creator page โ†’

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๐Ÿš€๐Ÿ”ฅ Absolutely fantastic feedback, and thank you so much for taking the time to share it! ๐Ÿ’™

Youโ€™ve hit on something weโ€™ve been passionate about from the beginning โ€” the journey itself should feel like an adventure, not just a transition between scenes! ๐ŸŒŒ๐Ÿ›ธ

Walking through the CAPPS spacecraft, experiencing that atmospheric descent and finally stepping onto Aurelia is one of the moments we really want players to remember.

And youโ€™re absolutely right about making that our opening hook! A short GIF showcasing the sequence is a brilliant suggestion, and weโ€™ll be looking at bringing that moment front and centre as we prepare for Steam. ๐ŸŽฌ๐Ÿ”ฅ

But hereโ€™s where things get even more excitingโ€ฆ

Aurelia is undergoing our biggest expansion yet! ๐Ÿ‘ฝ๐ŸŒ Weโ€™re developing deeper alien ecosystems, companion bonding, enormous adventures, cinematic discoveries, nighttime survival and a whole lot more!

Weโ€™re determined to make this first planet something truly special before moving beyond it.

The Steam Direct milestone is just one step in a much bigger journey, and genuine feedback like yours is exactly what makes sharing our development worthwhile.

Thank you for being part of the adventure this early! ๐Ÿ’™๐Ÿš€

The stars were never the limitโ€ฆ they were only the beginning! ๐ŸŒŒ๐Ÿ”ฅ

โ€” CAPPS Studios

๐Ÿšจ๐ŸŒŒ AURELIA IS AWAKENING! ๐Ÿš€๐Ÿ”ฅ

ATOMIC & ASTRA: THE NINTH HORIZON

ONE PLANET. TWO EXPLORERS. AN ENTIRE ALIEN UNIVERSE WAITING TO BE DISCOVERED.

Hello, itch.io community! ๐Ÿ‘‹๐Ÿ’™

Iโ€™m the independent developer behind CAPPS Studios, and Iโ€™m excited to introduce our original sci-fi survival adventure, Atomic & Astra: The Ninth Horizon, created using the Godot Engine.

Weโ€™ve been working on an ambitious science-fiction world filled with extraordinary creatures, mysterious alien civilisations, exploration, survival and adventure.

And now weโ€™re preparing our biggest expansion yet!

WEโ€™RE TURNING AURELIA INTO A MASSIVE, LIVING ALIEN WORLD! ๐ŸŒ๐Ÿ‘ฝ

Rather than rushing across multiple planets, weโ€™ve decided to focus on completing one extraordinary world at a time.

And our first world is AURELIA.


๐Ÿ›ธ YOUR ADVENTURE BEGINS ABOARD THE CAPPS SPACECRAFT

Meet Atomic and Astra, two original robotic explorers preparing to discover the mysteries of an unfamiliar alien planet.

Before landing, explore the CAPPS spacecraft and its interactive systems.

Our early development preview introduces:

๐Ÿ›ธ A walkable spacecraft with nine interactive computer terminals

๐Ÿฅš An onboard nursery for mysterious Terrabloom eggs

๐Ÿพ Original alien wildlife and Echo Hound companions

๐ŸŒŒ Cinematic space-to-surface planetary arrival

๐ŸŒฒ Alien wilderness exploration

๐Ÿ”ฅ Campfires and survival mechanics

๐ŸŽฃ Fishing, foraging and resource gathering

๐Ÿ‘ฝ Established extraterrestrial cultures and fascinating discoveries

But the real adventure is only beginning.

Something mysterious is awakening beneath Aureliaโ€™s surfaceโ€ฆ


๐Ÿ”ฅ OUR BIGGEST EXPANSION IS IN DEVELOPMENT!

Weโ€™re taking the foundations of the current game and expanding them into a much deeper adventure.

๐Ÿ‘พ 24 PLANNED ALIEN ENEMY TYPES

From fast-moving nocturnal hunters to enormous alien predators, flying creatures and formidable bosses.

Weโ€™re developing distinctive enemy behaviours, movements, attacks and survival challenges.

And when night fallsโ€ฆ

KEEP YOUR CAMPFIRE BURNING! ๐ŸŒ™๐Ÿ”ฅ

Because the creatures gathering beyond the light wonโ€™t stay away if your fire goes out.

โค๏ธ COMPANIONS THAT FEEL ALIVE

Weโ€™re expanding our original alien animals with deeper personality and companionship systems.

๐Ÿพ Discover unique creature traits

๐Ÿ’™ Build trust and lasting bonds

๐Ÿฅš Rescue, nurture and hatch alien creatures

๐ŸŽฏ Train companions and teach commands

๐ŸŒฒ Explore, gather and survive together

๐Ÿ›ก๏ธ Help companions protect and support one another

Our original animal designs are being preserved. Weโ€™re expanding their behaviours and abilities, not replacing them.

๐Ÿ™๏ธ EPIC ALIEN CITIES AND CINEMATICS

Imagine approaching an enormous alien settlement for the first time.

The camera rises.

The music builds.

Magnificent extraterrestrial architecture appears through the clouds.

Creatures move across the landscape.

An entire alien civilisation comes alive before your eyes.

THIS IS THE EXPERIENCE WEโ€™RE WORKING TOWARDS! ๐ŸŽฌ

Weโ€™re planning cinematic city introductions, major story sequences, cultural encounters, quests, trading and settlement reputation systems.

๐ŸŽฏ 150 MISSION BLUEPRINTS

Our expansion design includes an extensive collection of planned adventures:

โš”๏ธ Main story missions

๐Ÿ‘ฝ Alien civilisation questlines

๐Ÿพ Companion rescue adventures

๐Ÿ’Ž Hidden treasure hunts

๐ŸŒฒ Wilderness expeditions

๐Ÿ”Ž Ancient ruins and mysteries

๐Ÿ™๏ธ Settlement missions

๐Ÿ›ธ Spacecraft restoration challenges

We want every corner of Aurelia to offer something worth discovering.

โ›๏ธ MINING, CRAFTING, COOKING AND EXPLORATION

Our planned systems include:

๐Ÿ’Ž Rare minerals and valuable resources

โ›๏ธ Mining professions

๐Ÿ”จ Crafting and equipment upgrades

๐Ÿ“ Alien food and cooking recipes

๐ŸŽ Hidden treasure chests and rare discoveries

โšก 45 trainable abilities across five specialisations

๐Ÿ—๏ธ Survival construction and machinery

Thereโ€™s far more to Aurelia than simply travelling from one location to another.

๐Ÿ›ธ REBUILD THE CAPPS SPACECRAFT!

A major part of our planned storyline involves restoring the ship after a mysterious power failure.

Explore Aurelia.

Collect resources.

Discover forgotten technology.

Repair damaged systems.

Restore communications, power, navigation and propulsion.

Every repair brings Atomic and Astra closer to discovering what happened and what lies beyond the horizon.

๐Ÿค COOPERATIVE MULTIPLAYER โ€” PLANNED

Weโ€™re also exploring cooperative multiplayer for the future.

Imagine joining friends to gather resources, complete missions, build settlements, train companions and defend your camp against dangerous nighttime creatures.

Multiplayer remains part of our development roadmap and is not currently advertised as a playable feature.


๐Ÿ’™ ORIGINAL CHARACTERS. ORIGINAL ALIEN LIFE. ORIGINAL ADVENTURE.

Atomic and Astra remain exactly as originally designed.

Our established alien races, cultures, animals and companions are being preserved.

NO HUMAN CHARACTERS.

Just original robotic explorers, extraterrestrial civilisations, extraordinary creatures and an alien world full of imagination.

Weโ€™re building upon what weโ€™ve already created.

NOT REPLACING IT. BRINGING IT TO LIFE.


๐ŸŽฎ EXPERIENCE THE EARLY DEVELOPMENT PREVIEW!

Our current early development preview is available on itch.io.

๐Ÿ’™ PAY WHAT YOU WANT โ€” EXPLORE THE BEGINNING OF THE ADVENTURE!

๐Ÿ‘‡ PLAY ATOMIC & ASTRA: THE NINTH HORIZON

https://capps-studios.itch.io/atomic-astra-the-ninth-horizon

The larger Aurelia features described above are development plans and are not all available in the current playable preview.


๐Ÿ“บ FOLLOW THE EVOLUTION ON YOUTUBE!

Weโ€™re sharing our journey as CAPPS Studios continues developing Aurelia.

๐Ÿš€ OFFICIAL CAPPS STUDIOS YOUTUBE CHANNEL

https://www.youtube.com/channel/UCt_Uok-sk3v1Xb6mUSNwf7A

๐Ÿ”ฅ YOUTUBE COMMUNITY POSTS AND UPDATES

https://www.youtube.com/channel/UCt_Uok-sk3v1Xb6mUSNwf7A/posts

Follow along for development news, expansion announcements, behind-the-scenes progress and future gameplay reveals.


๐Ÿ’ฌ WEโ€™D LOVE TO HEAR FROM YOU!

Weโ€™re passionate about creating a memorable alien adventure, and weโ€™d genuinely appreciate thoughts and feedback from other developers and players.

If you could add ONE feature to a living alien world, what would it be?

๐Ÿพ Deeper creature companionship?

๐ŸŒ™ More challenging survival?

๐Ÿ™๏ธ Enormous alien cities?

๐Ÿ’Ž Hidden treasures and underground mysteries?

โš”๏ธ Epic boss encounters?

๐Ÿ›ธ Repairing and upgrading a spacecraft?

๐Ÿค Exploring alien worlds with friends?

Tell us in the comments!

Weโ€™d love to hear your ideas as we continue building Aurelia.


๐ŸŒŒ THE STARS WERE NEVER THE LIMITโ€ฆ

THEY WERE ONLY THE BEGINNING! ๐Ÿš€

๐Ÿ”ฅ AURELIA IS AWAKENING.

๐Ÿ‘ฝ ALIEN CIVILISATIONS ARE WAITING.

๐Ÿพ EXTRAORDINARY COMPANIONS ARE CALLING.

๐ŸŒ™ THE DARKNESS IS COMING.

๐Ÿ›ธ THE CAPPS SHIP MUST RISE AGAIN.

ONE WORLD. ENDLESS DISCOVERIES.

Thank you for taking a look and supporting independent game development.

๐Ÿ’™ CAPPS STUDIOS

Built with Godot. Driven by imagination. Evolving one planet at a time.

Hey everyone, Lee here from Capps-Studios. If you are landing on this page after seeing our recent gameplay showcases or vertical Shorts over on YouTubeโ€”welcome aboard the CAPPS! [^0.1.9] It has been absolutely incredible seeing fresh faces checking out the project over the last 24 hours. Atomic & Astra: The Ninth Horizon is a massive labor of love built natively in the Godot Engine [^0.1.9]. This 1-hour playable alpha preview is our foundational vertical slice, focused entirely on our first persistent world: Aurelia [^0.1.9].

๐ŸŽฎ What You Can Play Right Now

When you download the Windows or Linux build today, you can dive straight into the mechanics you saw in the videos [^0.1.9]: โ€ข Starship Operations: Walk the interior of the CAPPS cabin and execute our loading-screen-free atmospheric entry sequence [^0.1.9]. โ€ข The Survival Loop: Test the 3-strike resource harvesting rule with your field axe and build defensive campfires [^0.1.9]. โ€ข Companion UI & Taming: Meet the native Echo Hound and preview the shipโ€™s egg incubation nursery menu [^0.1.9]. โ€ข Narrative Quests: Play through early-stage story content like โ€œThe Sleeping Signalโ€ and interact with the Bloomara native population in Dawnreach [^0.1.9].

๐Ÿ›‘ Important Note on This Build

Please remember this is an early production preview [^0.1.9]. While the core coding loop is locked down, elements like remote settlements, audio mixing, full character animations, and deep performance optimizations are continuously being worked on [^0.1.9].

๐Ÿš€ Help Us Reach Our Next Milestone

Right now, our immediate focus is raising the US$100 Steam Direct platform onboarding fee so we can set up our official โ€œComing Soonโ€ store presence [^0.1.9]. If you download the game via the โ€œName Your Own Priceโ€ option, any donation you choose to leave goes 100% directly toward covering this entry fee [^0.1.9]. If you canโ€™t donate, donโ€™t worry at all! Playing the build, leaving a comment below with your feedback, or sharing the project link is completely free and helps us just as much [^0.1.9]. Thank you so much for the early support. Drop a comment below to let me know what you think of the survival loop or companion menus! See you on the horizon, Lee Evans / Capps-Studios

Meet Atomic & Astra โ€” two robot adventurers taking their first steps into the mysterious world of Aurelia. ๐ŸŒŒ

Beyond the woodland lies a buried signal. Strange wildlife wanders through the grass. Settlements hold stories waiting to be uncovered.

Now itโ€™s your turn to explore.

โœจ Inside this early demo:

  • Explore Aurelia with Atomic and Astra.
  • Discover 15 integrated quests, meet residents and follow their stories.
  • Scan wildlife, uncover treasures and investigate the planetโ€™s secrets.
  • Follow the adventure or explore at your own pace.
  • Save your discoveries and return for more.
  • Download builds for Windows and Linux.

This is an early look at a much bigger adventure. The world is still growing, and there are rough edges โ€” but Iโ€™m excited to finally put it in your hands.

Iโ€™d love to hear what you discover. What made you smile? Where did you get lost? What would make you want to keep exploring?

If you encounter a bug or a pause, please share what happened and your computer specs. Windows testing feedback is especially welcome.

Your feedback can help shape what comes next. If you choose to support development with a donation, thank you โ€” it means a lot. ๐Ÿ’š

๐Ÿช Your first steps on Aurelia start here:

uploading the game files in the next 2 hours hope you all enjoy

Hello everyone! Capps-Studios here. We have just opened up the public project page for our upcoming sci-fi survival sandbox game built natively in the Godot Engine: Atomic & Astra: The Ninth Horizon. Below, you can view our official project summary layout alongside our active development milestone trailers:

๐ŸŽฌ Official Trailer Showcase

Please note: You can use the forum editorโ€™s video embedding tool to insert these links directly as playable clips:

โ€ข Main Feature โ€” Aurelia Planet Gameplay Showcase: https://studio.youtube.com/video/8GKDfC8REK4/

โ€ข Starship Systems โ€” CAPPS Arrival Atmospheric Entry: https://studio.youtube.com/video/J7GhjxtIJRs/

โ€ข Mechanics Log โ€” Companions, Riding & Starship Interiors: https://studio.youtube.com/video/DN-TRhrpZzE/

๐Ÿช Quick Game Summary

The project follows two non-human pioneers exploring a network of 9 culturally rich alien planets aboard their upgradeable starship, CAPPS. We have focused heavily on building a robust, high-fidelity technical framework, and our current development preview focuses entirely on our first authored world: Aurelia.

๐Ÿ› ๏ธ Working Features Implemented:

โ€ข Walking Starship Command: Explore a fully walkable CAPPS cabin equipped with 9 interactive computer terminals. โ€ข Cinematic Atmospheric Handoff: A native 146-second continuous space travel and landing sequence. โ€ข Emergent Wilderness Survival: Dynamic logging loops with a field axe, resource foraging, fishing, and protective refuelable campfires. โ€ข Ecosystem & Companions: Hatch and track Terrabloom eggs, or bond with and ride native Echo Hounds across the terrain. โ€ข Persistent Grid Economy: A modular backpack inventory hosting 6 distinct weapon types and regional trader markets.

๐Ÿš€ Playable Launch Window:

We are currently wrapping up our publishing portal and standalone export checks. The initial development preview prototype build will be fully uploaded and ready to download and play right here on itch.io within the next 7 days! We are currently paving our flight path toward Steam and are utilizing itch.io to build our foundational grassroots community. Our goal is to cover our US$100 Steam Direct onboarding fee entirely through voluntary platform tips! Check out our active project logs and links below:

โ€ข ๐Ÿš€ Official Project Page: https://capps-studios.itch.io/atomic-astra-the-ninth-horizon

โ€ข ๐ŸŽฌ YouTube Channel Hub: https://www.youtube.com/@AtomicAstra-AlphaPreviewGame

We would love to hear your thoughts, technical feedback, and overall impressions. See you starside!