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CaptainVenox

11
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A member registered Apr 28, 2026

Creator of

Recent community posts

Hey devs, (I am assuming it's a small group of people behind the development here)

GREAT JOB WITH THE GAME 👏🏻✨

All the npcs feel alive due to their daily routines and all events which happen in game.

I have a few suggestions, I wanted to share:-

1. Being able to go on hunt and dungeon quests with other adventurer/hunter npcs.

2. More kinds of weapons like bow and arrows, spears etc for diverse adventurer styles.

3. A church or some religious faction would be a nice addition like other fantasy rpgs.

4. More magic stones and more kinds of magic.

5. Being able to have some helpers at farm as later game mechanics, so if someone wants to focus on other things at a time, they may freely do so.

OVERALL GREAT WORK!!!!

Y'ALL ARE DOING GREAT.

I feel kinda dumb now :D, should have looked for the signs before haha. KEEP GOING DEV!!!

Great visuals and audio as well as the whole dungeon walker settings, though a quick note regarding controls and how gameplay worked would have been great, since the whole time I was only able to understand that we spin when the bar is yellow and the only visible cue of anything happening was enemies dying and the room no. changing which isn't enough Ig.

Though I really love the concept and I am looking forward to this game getting expanded in future.

GREAT WORK!!!!

(1 edit)

Thank you for playing as well as for the kind words, I appreciate it :D

Also sorry for such late reply, had a pretty busy week.

Thank You Very Much for playing, I am glad it was enjoyable. I've planned  to expand the game or completely remake it later when I will have the sufficient skills in future.

It was hard, especially the slippery parts, though I was able to make it to the end.

Cool concept, it's tricky and enjoyable, REALLY LOVED IT.

AMAZING WORK!!

The UI can use a little help, like a back button to leave settings screen, leaderboard screen etc, also I was unable to find the joystick for ball movement, Though I really like your concept, It's a bit hard to move the ball through the maze even in easy mode (atleast for me) but it is a fun experience. NICELY DONE!!!

I love the concept and your use of the theme was AMAZING, though spinning the levers at times felt hard and the blue lever was not working for some reason. Overall, GREAT WORK!!!

It's a simple platformer with more focus towards the narrative side /jam/theveryseriousjuniperdevgamejam/rate/4715668

Here is a hint:- Use the coyote time. Thanks for playing I am glad you enjoyed :D

(1 edit)

Thank you for playing and for the feedback :D , at first I had planned to add some enemies and traps in the game but since it's my 1st jam I faced difficulties in time management and due to my lack of some skills I was unable to properly implement some mechanics, that's why at the end I rolled with a simple version. Though I will improve on that.