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Charlie Studio

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A member registered Dec 03, 2024 · View creator page →

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Was this even made for this game jam? You seem to have put a different theme in the description of the game and there are about 8 different game jams this was submitted to. Will not be rating.


I think that this submission has potential to be a fun game however there are a lot of downfalls that severely drag down the quality of the game. The audio design and music are well made. After this though, there isn't much that I can really praise. I played around 5 rounds to really try to understand what I was supposed to be doing and I figured it out a little when it came to keeping the attractions are fully repaired and getting rid of those glowing eyes behind me. Then came the speaker part and using it on the workers which would not work for me. I would see that one of the workers is doing bad and I would use the speaker on them. Nothing would change after using the speaker on them so I am very confused on what I am actually meant to do there. An additional note would be, when building your game in unity, head over to the player settings and change the resolution and presentation. This way your player wont have to fullscreen to play. Make sure that all your UI is also scaled to fit the resolution that you have chosen. Best of luck on your game development journey!


Thank you for playing the game, I definitely went overboard on the difficulty. Oops.

The death animation is something I should’ve implemented, I always wondered why dying felt so jarring. I don’t know how it slipped past me. Thank you for playing through my game.

The intention for the lack of a checkpoint on screen 4 was to add more challenge by combining screen 3 and 4. I also wanted to display that this is the final part of the level. Thank you for the feedback, I will use this to improve upon my design choices and skills.

Thank you!

Thank you for commenting on my game, I’m glad you liked the concept. Regarding the problem you raised, I ran through many solutions which did not work unfortunately. Maybe I will return to this game and flesh it out, erasing those bugs in the process.