thanks leaf! this was perfectly timed for us over here at GBJAM!
what are you thoughts on adding a limiter to the number of ‘Not submitted to another jam’?
This is very enjoyable, skeddles. I noticed a couple of potential bugs. when using the pickaxe and axe tools you can get around the wait time when clicking and dragging by just doing rapid single clicks to immediately mine/chop the rocks and trees.
I also noticed that there is some issues when selection cells along the border of the window.
Would be really great to have a macOS build!
just played through it while livestreaming, tried really hard not to do any play testing before the final release. I love everything about it, the sprites are amazing, the storyline/dialogue is great and it's bite-sized! only takes about 20min to play start to finish!
everyone should check it out when they get a chance, and through polyducks a few bucks, he deserves it <3
just played through it while livestreaming, tried really hard not to do any play testing before the final release. I love everything about it, the sprites are amazing, the storyline/dialogue is great and it's bite-sized! only takes about 20min to play start to finish!
everyone should check it out when they get a chance, and through polyducks a few bucks, he deserves it <3
GBJAM's Kickstarter has officially launched and we need all the support we can get! If you love GBJAM and want it to grow well into the future, your support is needed. The best part about donating is you will get awesome GBJAM merch like T-shirts and stickers!
If everyone who signed up to particiapate in the annual jam this year donated as little as $5 we would exceed the goal!
Head over to the GBJAM Kickstarter and pledge a little bit, it will help more then you will know!