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Chitor

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A member registered Aug 15, 2024 · View creator page →

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Great little platformer with a fun take on the theme. Could easily see this become a full game that i would buy on steam!

in the room with the snakes i couldnt open the top left door/lock even though i had a key left

Gameboy Zelda meets Minit - Amazing!  Sadly I couldnt get past the first few rooms because of a bug, would have loved to play the whole thing!

I tried out the game for a while and here's my thought:
The art is cool and looks fitting. The audio is also well chosen.

I didn't really get the gameplay though. Initially I though you had to aim with your mouse, but apparently you have to drag the gun itself. It's pretty hard to pinpoint the reticle while the whole screen is obscured, which (I think at least) was the point? Maybe I didn't understand what you have to do, but after level 3 it stayed the same. Maybe it would have been cool to have a short window where you have to remember a few spots and then, when it goes dark, you have to shoot those? But with the offset of the gun when dragging it around it has been pretty tough to hit anything

Nice interpretation of the theme, but for my taste a liiiittle lacking on the execution. Still good job making something happen during only 4 days =)

I tried it and was initially blown away by the quality of the art. But after leaving the intro sequence, nothing happened anymore. Seems like time ran out during development, which happens :) Would have love to find out what I am supposed to do, but nothing happend :(

Still very, very cute and and cool sound! Good job anyway, Game Jams are tough on time!

Super cute art. great sounds, satisfying combat. Once I understood what I should do it was quite fun! But I would have liked it a little more intuitive. It's explained in tooltips and the game's page, but starting the game and trying to figure out how to even start the round took a while.

As I said, amazing art and sound!

fun little idle/incremental game

Super cute art. The count is a little slow for my taste and at first I was struggling a little to figure out whats going on. But interesting mechanics, nice use of the theme and really, really cool art!
Cool that you took time to polish the menus a little under these constraints =)