Honestly, the fact that the game checks at every scan is annoying. Especially something that seems instantaneous to a human, but actually has a delay to a machine.
I would never guessed that latch is the key to this unless I'm trying out other methods of FEU activation. My original solution reasoning was that gate moved, fco & fcf are both off -> Light should be blinking because it is now moving. Now since I'm a human, it looks pretty much instant to me.






