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Cinderflame

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A member registered May 04, 2019 · View creator page →

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This was nice and polished... I managed to win on my first try by letting other cars fight :D. I will say that as nicely decorated as it is, there's a lot of visual noise. It took a long time for me to locate things like chests and clovers... there's just too much stuff that draws your attention. But that's easily fixable post-jam; the core is solid. Nice work!

Nice work! I got through a number of them but it definitely got hard lol

I really wanted to like this game and get further, but I got stuck. The cauldron only has 3 slots and the potion needs 5 ingredients. I'm not sure what to do. I brewed two separate vials... one from the first 3 ingredients and one from the last 2. I mixed them together in the large flask but nothing happened. Clicking "Clear" just seems to destroy whatever's in there but I can't figure out how to actually finalize the potion or "mix" it. I wish there was more of a tutorial because it seems like it'd be fun if I could figure out the mechanical aspects.

I played it for a bit. Definitely an interesting take on the theme. I made it through day 6, but struggled to win anything substantial (since, well, lotteries are hard to win). I was making enough to stay well fed on the streets and sleep somewhere for the night, but otherwise it was hard to actually "win my way back to a job". Good entry though!

Apologies about that.  We're working on solving the issue on WebGL, which appears to be related to a 3rd-party library we used.   In the meantime, our Windows build is up (it was up on the LDJam page, but we've also added it here as well) and it should be working.