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clickclickkate

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hello, could you give me a way to message you and i'll send through more details. :)

Hello, could you give me a way to message you and i'll send you through some more specifics. :)

Hi,

I'm developing,a top-down / high-three-quarter-view engineering colony simulation in Unity.

I'm looking for a 2D artist/animator to create the game's astronaut character. The game has a clean, colourful, illustrated sci-fi style with strong outlines rather than realistic artwork. Cartoony ish.

The character will be viewed fairly small in-game from a high three-quarter/top-down perspective, so readability and strong silhouette are more important than tiny detail. They will have 2-3 little hand held items.

I'm currently looking for quotes/pricing, rather than setting a budget before I know what this type of work normally costs.

Likely work required

• Design/final artwork for one astronaut character based on supplied visual references/style direction 

 • Idle animation 

 • Walking animation 

 • Mining/working animation 

 • Building/repair/tool-use animation • 

Additional small animations may be commissioned once the core set is established

 • Game-ready transparent PNG sprite sheets/frames suitable for Unity 

 • Editable/source files

This is a paid commercial commission.

I need the agreement to provide me with exclusive, perpetual worldwide commercial rights and assignment of copyright in the final commissioned artwork/animation, including the right to use, reproduce, modify, adapt and distribute it as part of the game and its marketing/promotional material.

The artist can be credited in the game. Portfolio display can also be agreed.

If interested, please send:

• portfolio/examples of character animation 

 • your preferred animation method/workflow 

 • an approximate quote or rate 

 • what is included in that price 

 • approximate turnaround time

The game is already in development and I can provide screenshots, art direction, colour palette and character references privately.

Thanks!