The movement and physics are really good, though im not sure what the objective is. Also, I had to run it manually with Godot, next time maybe consider exporting it to web or .exe by going into
Project > Export
Cod3rQwerty
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A member registered Jul 26, 2025 · View creator page →
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The game is pretty basic but still fun! I love the idea of the player getting smaller over time, though the lines on the boxes sometimes look like they intersect, maybe use a Tilemap in the future? Also, I think shrinking the camera with the player would create an even bigger effect of getting smaller.
The physics and damaging are a bit glitchy at times, eg. on the first platform it sometimes moves the player like its a conveyor belt and it damages the player if they run into the right side of it, but it doesnt damage on the left? The visuals are really nice though, I really like the oil painted backgrounds (the night one is my favourite!)
