目前沒有,工具使用上還蠻直覺簡單的每個效果都可以在工具面板直接預覽,並直接新增到當前遊戲畫面.
可以參考看看前面幾篇教學應該就能理解了
Here is the English translation:
All data will be saved in an extra color folder within the project, which contains a standalone JSON file.
When you adjust the map, the result depends on whether the effect is bound to the map or to an event—if it's bound to the map, it will stay at the coordinates you set.
However, since you can drag and edit it directly on the game screen, making quick adjustments after modifying the map should be super fast! :)
Hi everyone!
Adding lighting to improve game visuals in RPG Maker MV / MZ used to take complex setups and endless back-and-forth testing. I created this tool to fix that exact pain point—now you can edit and apply lighting and weather effects directly in real time!
I designed this tool to be effortless for everyone, whether you have an art background or not. Beyond standard art software shortcuts (like Ctrl + Z, Ctrl + S, etc.), it comes with a wide range of presets. You can easily add, move, duplicate, and fine-tune lighting effects right inside the editor!



On top of that, the tool includes customizable weather effects—and you can even run weather systems using your own custom images!


I hope this tool makes creating and editing effects a breeze for you!
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