Thanks for the feedback! Yeah, there’s definitely some rough edges. I realized too late that the font, while cool, was not the most readable. I’ll probably come back to this one at some point and take a second pass.
Crash BASIC (Dr. Brane)
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This definitely makes a good antagonistic Tetris like game. I couldn’t help but chuckle at the in-game taunts. It doesn’t really read as an “anti-tetris” to me, though you definitely made it challenging. Overall, great work. I wished you had been able to flip it a bit more, but given the subject matter, that’s a hard ask.
I love the concept and it’s engaging (almost in the meditative sense). I had no issue with the play mechanics, but it’s not something I’d play for long sessions. This really feels like it needs some kind of low key background music to keep someone locked in. The one major ding I have to give it is that I’m not exactly sure what this is the flip of. I did some significant research into classic games and couldn’t find what it was based on or how it was the opposite. Aside from that, great work. It just doesn’t fit the theme (unless I’m just ignorant of the origin, which is totally possible).
