Sometimes I'm looking around, and the camera moves uncontrollably and very fast, making me looking behind or in reverse for example. Then I just have to move my camera again, it's not a hard bug, but it makes you waste a little time as a result.
crashyflower
Creator of
Recent community posts
This is reaaally impressive, there is so much in this game, the art is beautiful and you have a lot of cool minigames. Sometimes things were going a bit fast, and to be honest I couldn't pay attention to everything, especially the upgrades. But the overall idea is great, and the level of polish is amazing. I'm amazed that you managed to do all that in 4 days. Congrats !!
Damn, this is easily one of my favourite games of the jam ! It's soooo fun, soooo juicy, sooooo satisfaying, and soooo addictive !! I love the art, the idea, and the overall feel of the game. My only regret is that it's sometimes a bit laggy on web, maybe a windows downloadable could fix that ? Anyway, it's very polished and very impressive ! I love it, congrats !!
Great game ! It's a nice take on the concept, I thought you just had a timer at first, but the reverse position (and double reverse later) are very smart ! It's impressive that you made that much levels (and that are that good). It's a very polished little experience. I can totally see the potential for many more levels ! Congrats !
It's a great little game ! It's well scoped for a jam. Everything is clear and understandable very easily, without any tutorials, props for that ! You have cool levels and a nice ramp up in difficulty (except maybe the bonus level haha, but it's cool that you have a challenge like that for more hardcore players). A great experience overall ! Well done !
That's an awesome idea ! Very clever take on the theme, it has that Portal vibe and potential, it could completely be a full game with a lot of rooms, ideas and mechanics. The levels might get a bit hard a bit quickly but as jam game it's understandable. The visuals are clean and fit the game. Great work !
Very good game ! The idea is cool, and the gameplay is satisfying. You have very nice puzzle design, with good tutorials, increase in difficulty and new interesting mechanics. The walk to the door after a level is complete is a bit slow, maybe you could like "slash" the door for example ? Anyway, I can totally see the potential as a complete game, with a lot more rooms and different situations and mechanics. Well done !
Okay, as a Balatro fan, this DOES hit my addiction ! It's an original take on the theme, that works well. The gameplay is fun, and I really wanted to replay the game to win a run, so that's a good sign. It could benefit some clarity in UI, but I can completely see it as a full game. In short, I'm sold!





