imma be honest, i said i would update it for 1.4.5 tModLoader before i create/was working on cModLoader (mod loader for vanilla terraria). My plans have changed since then and unfortunately now im focusing mainly on my mod loader as the official output type. it will still be able to export to tModLoader but it wont be the main focus point. i also plan on on supporting 3ModLoader (cModLoader port for the 3ds) and maybe TerrariaModder if the dev(s) are fine with it (or alternatively i make cModLoader support TerrariaModder mods which i would definitely need the dev(s) approval for).
The idea is now for it to be an all-in-one mod maker for any mod loader for terraria rather then just for tModLoader. this means development will likely not start until cModLoader is official out which, imma be honest with that too, i have not worked on in months and still has a plethora of features i need to add.
Crawdad105
Creator of
Recent community posts
did you try all of the trouble shooting methods? because there have been a lot of people who try it out and can't get it working because they did not read the instructions and then complain about it not working. if you did read it first you can join my discord and send a screenshot of the window, terraria and the bobber (you don't need to join by discord if your able to send me a screenshot some other way) and i can try to see what's wrong
are you using it right? me and many other people can use it for hours without issue, this is in contrast to the other auto fishers which use different methods of detecting fish giving mine (at least for me and many other people) better (almost 100%) fish to reel accuracy. its likely due to you standing too far or too close to the water, or your computer doesn't like the mouse clicking which mean running as administrator should work better (however due to the way terraria is built certain methods of simulating mouse clicks just seem to not work, I'm not sure why and I'm not able to fix/change that)
Unfortunately it doesn't actually work anymore, it was build for an older version of Tmodloader and isn't compatible with this program. Also the current state of this program dose reqires you to know some components of modding in terraria to properly import the mod into terraria. And since literaly nobody downlead i figured there's no point fixing it. But with that being said I do have plans to update it so it will work with newer terraria however I am going to wait for tmodleaoder 1.4.5 to come out before releasing it.
I don't know much about Linux but I do know Unity is very specific on how they run WebGL games, I think the only way to run the game is play it in the browser on the itch.io page. I will try to find a way to fix this but I don't think I know how. Also I didn't even realize it was downloadable, it wasn't supposed to be because it doesn't work. But thanks for letting me know, I will try my best to fix it.



























