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crockiestar

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A member registered Apr 24, 2025 · View creator page →

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Should be fixed in the latest patch.

Yea that tool is in warp puppet. Just select the character creator, you can upload a character and it will try to divide it into a moveable parts sheet which it can then directly rig for you. You can also bring or create your own parts and just rig those as well.

Yes Warp Puppet uses bones  and biped animations work well.   sounds like   you are only using Warp Animate that is mainly to warp and manipulate a single image.    I'll be making tutorials on Warp Puppet and Warp 3D soon.

Make sure “Allow local AI control” is on in AI Setup. If you’re using Claude Code, click “Copy Codex configuration”, paste it into Claude Code and ask it to add it as an HTTP MCP server, then start a new session.

Yes with the latest 1.2 patch MCP is supported.

Yea I think we could add something like that in that future.

(1 edit)

Just the PNG sequences.

In these packs some of the creatures are made to have multiples types, they are named to show this. In the future I plan on releasing type specific packs.

Static Images currently. Plan on adding animations for each pack in the future.