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Crunch Buttsteak

4
Posts
A member registered 33 days ago

Recent community posts

(2 edits)

Phase 1 isn't too bad, Ran has a skill that AT advances someone and gives them true strike, so you can just use that and shield bash alternatingly to guarantee a stunlock. (I just didn't have enough MP to do this turn 1 without some MP healing items, but I can go grind out the starting MP passives).


I don't think killing the boss in one hit is remotely possible for me lol. I put up all the buffs I could and hero strike doesn't even take off 10% in phase 2, then he kills a party member and puts another at critical HP (or puts the entire party at critical HP with the healing debuff). I'm trying to do this right when it unlocks at level 20 so that's not even close to possible. Guess I'll just go grind out all my skills and 20 more levels or so. The fact that it warns you about the timer made me assume it was balanced for doing it right after you get Ran, when clearly it's balanced as endgame content and I'm here way too early
 

No, he's lying. You just need to be an extremely high level before you attempt the fight, it's just a massive HP check.

The only difficulty in the fight is the fact that all of his stuff in phase 2 is an instant kill below level 30ish?

Phase 1 is easy but just relies on you never missing a stun, if you miss a stun you lose instantly. The mechanics aren't well thought-out because the boss is just numerically impossible more than mechanically challenging.

(2 edits)

A more helpful guide to the Remuru fight might be nice, phase 2 seems numerically impossible at level 22. There must be some gimmick I'm missing, but then again, phase 1 is also entirely RNG because one missed shield bash is instant death. I know about the damage reflection and the heal blocking, but that doesn't help at all. Even without the heal blocking, he nukes 85% of my HP with one hit. So anyone getting hit twice instantly dies, and there's no way to heal up in time even if I cleanse the debuff immediately either, since there's no way to full heal the whole party every turn. I feel like there should be a warning that you need to be well over level 25 to even attempt this fight, very odd for it to be story progress locked too, this is just outright impossible without halting the pacing of the game for several hours to grind levels mindlessly. I'm also now in a position where I would be completely softlocked if I didn't habitually save in multiple slots, since there is no way to leave the castle and no way to beat Remuru at this level, and no way to grind levels in the castle.