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Miguel Arturo Campos Gómez

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A member registered 6 days ago · View creator page →

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Thank you for playing! I'm really glad you enjoyed it and that the interface felt clear and interactive. It means a lot that you took the time to leave a comment. Best of luck with the jam! :)

Thank you so much for playing and for taking the time to share such thoughtful feedback! I'm really happy you enjoyed the story and the depth, and that you appreciated the localisation. You're right about the beginning being confusing; a subtle highlight on interactive objects sounds like a great idea. I'll keep that in mind for future improvements. Thanks again! :)

The ornate clock on the cover has a really nice fairy-tale feel. Turning luck into a clock is a clever angle on the theme. Congrats on shipping as a team!

Cracking fortune cookies and stacking lucky cats on a wobbly shrine tower is such a joyful idea. The colours on the cover are fantastic!

The hand-drawn art is beautiful, Luna and the dice look great together. "Nothing exciting ever happened by playing it safe" is a perfect tagline for the theme.

A rhythm game where you guard the gate on the beat AND pray for the dice? That's right up my alley, I'm making a rhythm game myself. The chibi guards on the cover are super cute!

The cutaway train carriage is such a charming look, like a tiny diorama. Moving the lucky 7 around to fix little accidents is a lovely cozy-puzzle idea.

"Your own daughter is a 4" is a heavy hook for a jam game. The bureaucratic paperwork look fits the story perfectly. Really strong concept.

"Survive a very normal morning filled with chaotic physics" made me laugh. The haunted-house cover with the dice is gorgeous, very cartoon-horror. Nice work!

The art style is adorable: those jelly-like pieces on a hex island look like a real board game box. Mixing dice, property and king-of-the-hill is a fun idea.

That cowboy cover with the glowing revolver is striking, it looks like a proper western poster. Submitting with one minute to spare is the most jam thing ever, congrats on making it!

Love the cover art, the little hero swinging his sword through a storm of numbers really pops. "Every Nth strike is a lucky one" is such a clean twist on the theme. Great job for a solo entry!

Yes, exactly! The path you take is what really makes the difference. The final dice roll can determine which of two endings you get, but it's the choices you make throughout those 10 weeks, and their consequences, that unlock the other endings. So while luck plays a role, your decisions are what ultimately open up the possibility of reaching all nine endings.

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Thank you so much, that's exactly the idea I was going for! 😊

Without spoiling too much: the final roll is a big moment, but it isn't the whole story. How Dani gets to that night matters just as much, and some paths are decided before the die is even thrown. Your choices during those 10 weeks shape which endings are possible at all.

I'd love to hear which ending you get first!