This is soo well made. The Art and the SFX are SOO good! Good job!!
Swas.py
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I really enjoyed this! It refreshed my knowledge of the Egyptian gods lol. The art is absolutely beautiful, and the story was also nice. One suggestion I have is to consider using a time limit (for example, one minute) instead of limiting the player to three actions. It might make the experience feel more frantic and encourage players to uncover as many memories as possible before the trial begins. I also ran into a bug in one of the questions: I'll attach a screenshot. But overall, an amazing game!
I really loved the concept, it's a very unique take. The core idea is quite fun and but it is quite hectic lol. The art is really nice! My only suggestion would be to add a short tutorial before throwing the player into the hectic countdown, cuz it took me a little while to understand what was going on. Other than that, I had a great time. Nice job!
Thanks for playing! If I'd had more time during the jam I would have added a lot more unique cards. As for delaying, it was intentional: as a ruler, you can't always solve every crisis immediately, so sometimes all you can do is buy yourself more time while handling bigger threats. I'll check out your game too! Thanks again!
Yup all the levels have a lot of different solutions, it was really fun seeing my friends come up with insane solutions to the puzzles. Also yeah I didn't optimize the wall spawning logic so it does break if you spawn too many walls will try to keep in mind for the next jam, thanks for playing though!
Yeah I just couldn't figure out what caused the things falling through the floor bug 😭About the camera, I was using Godot 4, apparently Godot 3 had something called a Clipped Camera but they removed it for some reason in Godot 4 and I just didn't bother to implement it myself and assumed the x-ray vision bug as a feature (lmao 💀). Thanks so much for playing and for the feedback! Appreciate it!
Thanks a lot for playing! This was my first time creating something like a quest system it was hella fun, I wanted to make quests reward the player with points but I just didn't have enough quests so I kind-of dropped the idea. Maybe you should try adding one to your next game too it's not that hard!



